diff options
author | Dave Parks <davep@lindenlab.com> | 2011-08-27 00:38:53 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-08-27 00:38:53 -0500 |
commit | 7821ff23baafff4e7712a126c17c3947e7b4989e (patch) | |
tree | 06702d7c7787c5003c1d50953dd08b07a899210d /indra/newview/lldrawpoolwlsky.cpp | |
parent | bf0d36bf889bb913fbc2a53c5a1b9818acb11ee6 (diff) |
SH-2242 Physics shape display works again, added asserts to flush out areas where state being consumed by a shader does not match state being provided by vertex buffers.
Diffstat (limited to 'indra/newview/lldrawpoolwlsky.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwlsky.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index e4de92490e..852de39781 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -269,7 +269,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() { if (gPipeline.canUseVertexShaders()) { - gUIProgram.bind(); + gHighlightProgram.bind(); } // *NOTE: even though we already bound this texture above for the // stars register combiners, we bind again here for defensive reasons, @@ -289,7 +289,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() if (gPipeline.canUseVertexShaders()) { - gUIProgram.unbind(); + gHighlightProgram.unbind(); } } } |