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authorDave Houlton <euclid@lindenlab.com>2021-11-12 15:20:59 -0700
committerDave Houlton <euclid@lindenlab.com>2021-11-22 15:22:29 -0700
commit100f53dd5a0453af4c2509033d0f93d8c4b0691d (patch)
tree65c588d51879cd2e273bb767f1a4f6074b5ba63e /indra/newview/lldrawpoolwater.h
parentbb379cb8ccb1d8622b5f5e0a63a0c1116cd57d91 (diff)
SL-13565 refactor (consolidate getters) water drawing
Diffstat (limited to 'indra/newview/lldrawpoolwater.h')
-rw-r--r--indra/newview/lldrawpoolwater.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h
index a5d163e0d7..6f2fc3271d 100644
--- a/indra/newview/lldrawpoolwater.h
+++ b/indra/newview/lldrawpoolwater.h
@@ -78,8 +78,7 @@ public:
/*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display
void renderReflection(LLFace* face);
- void shade();
- void shade2(bool edge, LLGLSLShader* shader, const LLColor3& light_diffuse, const LLVector3& light_dir, F32 light_exp);
+ void renderWater();
void setTransparentTextures(const LLUUID& transparentTextureId, const LLUUID& nextTransparentTextureId);
void setOpaqueTexture(const LLUUID& opaqueTextureId);