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author | Dave Houlton <euclid@lindenlab.com> | 2021-11-12 15:20:59 -0700 |
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committer | Dave Houlton <euclid@lindenlab.com> | 2021-11-22 15:22:29 -0700 |
commit | 100f53dd5a0453af4c2509033d0f93d8c4b0691d (patch) | |
tree | 65c588d51879cd2e273bb767f1a4f6074b5ba63e /indra/newview/lldrawpoolwater.h | |
parent | bb379cb8ccb1d8622b5f5e0a63a0c1116cd57d91 (diff) |
SL-13565 refactor (consolidate getters) water drawing
Diffstat (limited to 'indra/newview/lldrawpoolwater.h')
-rw-r--r-- | indra/newview/lldrawpoolwater.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwater.h b/indra/newview/lldrawpoolwater.h index a5d163e0d7..6f2fc3271d 100644 --- a/indra/newview/lldrawpoolwater.h +++ b/indra/newview/lldrawpoolwater.h @@ -78,8 +78,7 @@ public: /*virtual*/ LLColor3 getDebugColor() const; // For AGP debug display void renderReflection(LLFace* face); - void shade(); - void shade2(bool edge, LLGLSLShader* shader, const LLColor3& light_diffuse, const LLVector3& light_dir, F32 light_exp); + void renderWater(); void setTransparentTextures(const LLUUID& transparentTextureId, const LLUUID& nextTransparentTextureId); void setOpaqueTexture(const LLUUID& opaqueTextureId); |