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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2021-06-30 21:45:38 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2021-06-30 22:14:45 +0300
commit6a3e775dbbbe373d3d87fb1cc58a0141bca929b4 (patch)
treed0b44d858ebe9a565d994d48bc8d990b232d0828 /indra/newview/lldrawpoolwater.cpp
parentf17eab60a395cb3caa18edc1e9619b695eb831d4 (diff)
SL-15400 Menu item "Pause Clouds" should not pause water
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r--indra/newview/lldrawpoolwater.cpp14
1 files changed, 2 insertions, 12 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index aa426cd785..3d1a292ba2 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -574,18 +574,8 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li
shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV);
shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV);
shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp);
- if (LLEnvironment::instance().isCloudScrollPaused())
- {
- static const std::array<F32, 2> zerowave{ {0.0f, 0.0f} };
-
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, zerowave.data());
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, zerowave.data());
- }
- else
- {
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV);
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV);
- }
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV);
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV);
shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV);
shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, pwater->getNormalScale().mV);