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author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-08 00:04:03 +0000 |
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committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-08 00:04:03 +0000 |
commit | 096ea05a936d178ce0533708edab27708e9e718f (patch) | |
tree | 8628a1a58341f1bfd84715d11a1cf31c6395accf /indra/newview/lldrawpoolwater.cpp | |
parent | 6d77503542216ece1eecf82dce19ebd8d6be7327 (diff) |
Rename getFogColor from water and sky settings to getWaterFogColor and getSkyFogColor.
Diffstat (limited to 'indra/newview/lldrawpoolwater.cpp')
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 567172e647..5c92cf9fce 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -609,8 +609,8 @@ void LLDrawPoolWater::shade() if (screentex > -1) { - shader->uniform3fv(LLShaderMgr::WATER_FOGCOLOR, 1, pwater->getFogColor().mV); - shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, pwater->getFogDensity()); + shader->uniform3fv(LLShaderMgr::WATER_FOGCOLOR, 1, pwater->getWaterFogColor().mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, pwater->getWaterFogDensity()); gPipeline.mWaterDis.bindTexture(0, screentex); } @@ -620,8 +620,8 @@ void LLDrawPoolWater::shade() if (mVertexShaderLevel == 1) { - LLColor4 fog_color(pwater->getFogColor(), 0.f); - fog_color[3] = pwater->getFogDensity(); + LLColor4 fog_color(pwater->getWaterFogColor(), 0.f); + fog_color[3] = pwater->getWaterFogDensity(); shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, fog_color.mV); } |