diff options
author | Brad Kittenbrink <brad@lindenlab.com> | 2009-02-18 21:10:16 +0000 |
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committer | Brad Kittenbrink <brad@lindenlab.com> | 2009-02-18 21:10:16 +0000 |
commit | abdc99f21b542c4fea67030ddbd7166c9d1c6c63 (patch) | |
tree | 3e984e405adfdec189ca8a047daca5250737ffbf /indra/newview/lldrawpooltree.cpp | |
parent | 34412f0530cf6a411b4de906a8e9da59cbcb3a85 (diff) |
Merge of QAR-1267 to trunk. This was a combo merge of QAR-1175 (maint-render-9) and QAR-1236 (dll-msvcrt-2)
svn merge -r 109838:112264 svn+ssh://svn.lindenlab.com/svn/linden/branches/maint-render/maint-render-9-merge-r109833
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 109 |
1 files changed, 105 insertions, 4 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 616461d06e..2f2b07232a 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -43,6 +43,7 @@ #include "llviewercamera.h" #include "llviewershadermgr.h" #include "llrender.h" +#include "llviewercontrol.h" S32 LLDrawPoolTree::sDiffTex = 0; static LLGLSLShader* shader = NULL; @@ -52,7 +53,7 @@ LLDrawPoolTree::LLDrawPoolTree(LLViewerImage *texturep) : mTexturep(texturep) { gGL.getTexUnit(0)->bind(mTexturep.get()); - mTexturep->setClamp(FALSE, FALSE); + mTexturep->setAddressMode(LLTexUnit::TAM_WRAP); } LLDrawPool *LLDrawPoolTree::instancePool() @@ -91,7 +92,7 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) void LLDrawPoolTree::render(S32 pass) { - LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + LLFastTimer t(LLPipeline::sShadowRender ? LLFastTimer::FTM_SHADOW_TREE : LLFastTimer::FTM_RENDER_TREES); if (mDrawFace.empty()) { @@ -101,7 +102,23 @@ void LLDrawPoolTree::render(S32 pass) LLGLEnable test(GL_ALPHA_TEST); LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f); - renderTree(); + if (gSavedSettings.getBOOL("RenderAnimateTrees")) + { + renderTree(); + } + else + { + gGL.getTexUnit(sDiffTex)->bind(mTexturep); + + for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *face = *iter; + face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + } + } } void LLDrawPoolTree::endRenderPass(S32 pass) @@ -115,6 +132,54 @@ void LLDrawPoolTree::endRenderPass(S32 pass) } } +//============================================ +// deferred implementation +//============================================ +void LLDrawPoolTree::beginDeferredPass(S32 pass) +{ + LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); + + shader = &gDeferredTreeProgram; + shader->bind(); +} + +void LLDrawPoolTree::renderDeferred(S32 pass) +{ + render(pass); +} + +void LLDrawPoolTree::endDeferredPass(S32 pass) +{ + LLFastTimer t(LLFastTimer::FTM_RENDER_TREES); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + + shader->unbind(); +} + +//============================================ +// shadow implementation +//============================================ +void LLDrawPoolTree::beginShadowPass(S32 pass) +{ + LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); + gDeferredShadowProgram.bind(); +} + +void LLDrawPoolTree::renderShadow(S32 pass) +{ + render(pass); +} + +void LLDrawPoolTree::endShadowPass(S32 pass) +{ + LLFastTimer t(LLFastTimer::FTM_SHADOW_TREE); + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + gDeferredShadowProgram.unbind(); +} + + void LLDrawPoolTree::renderForSelect() { if (mDrawFace.empty()) @@ -133,7 +198,43 @@ void LLDrawPoolTree::renderForSelect() gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - renderTree(TRUE); + if (gSavedSettings.getBOOL("RenderAnimateTrees")) + { + renderTree(TRUE); + } + else + { + gGL.getTexUnit(sDiffTex)->bind(mTexturep); + + for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace *face = *iter; + LLDrawable *drawablep = face->getDrawable(); + + if (drawablep->isDead() || face->mVertexBuffer.isNull()) + { + continue; + } + + // Render each of the trees + LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get(); + + LLColor4U color(255,255,255,255); + + if (treep->mGLName != 0) + { + S32 name = treep->mGLName; + color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255); + + LLFacePool::LLOverrideFaceColor col(this, color); + + face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); + face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); + gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()/3); + } + } + } gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setSceneBlendType(LLRender::BT_ALPHA); |