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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2010-12-07 15:05:57 -0500 |
commit | 3c00c1ba4590e758f84f5c97f2d407aa7e605ad8 (patch) | |
tree | 0d6771596b57ecf87f2504066543b56bbcf65d80 /indra/newview/lldrawpooltree.cpp | |
parent | efe65d90e027e4385c97d76244844fa8660dc7ce (diff) | |
parent | d9b4570883652d647c05083c18fac1a088efd6e2 (diff) |
merge viewer-development into web-profiles
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 09cca8b73c..f1198c9a8d 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -183,68 +183,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass) } -void LLDrawPoolTree::renderForSelect() -{ - if (mDrawFace.empty()) - { - return; - } - - LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f); - - LLGLSObjectSelectAlpha gls_alpha; - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - gGL.setSceneBlendType(LLRender::BT_REPLACE); - gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f); - - gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); - gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA); - - if (gSavedSettings.getBOOL("RenderAnimateTrees")) - { - renderTree(TRUE); - } - else - { - gGL.getTexUnit(sDiffTex)->bind(mTexturep); - - for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); - iter != mDrawFace.end(); iter++) - { - LLFace *face = *iter; - LLDrawable *drawablep = face->getDrawable(); - - if (drawablep->isDead() || face->mVertexBuffer.isNull()) - { - continue; - } - - // Render each of the trees - LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get(); - - LLColor4U color(255,255,255,255); - - if (treep->mGLName != 0) - { - S32 name = treep->mGLName; - color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255); - - LLFacePool::LLOverrideFaceColor col(this, color); - - face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK); - face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0); - gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices()); - } - } - } - - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT); -} - void LLDrawPoolTree::renderTree(BOOL selecting) { LLGLState normalize(GL_NORMALIZE, TRUE); |