diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lldrawpooltree.cpp | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r-- | indra/newview/lldrawpooltree.cpp | 328 |
1 files changed, 164 insertions, 164 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index dbe8c9934f..5694a77c9b 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -1,164 +1,164 @@ -/**
- * @file lldrawpooltree.cpp
- * @brief LLDrawPoolTree class implementation
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lldrawpooltree.h"
-
-#include "lldrawable.h"
-#include "llface.h"
-#include "llsky.h"
-#include "llvotree.h"
-#include "pipeline.h"
-#include "llviewercamera.h"
-#include "llviewershadermgr.h"
-#include "llrender.h"
-#include "llviewercontrol.h"
-#include "llviewerregion.h"
-#include "llenvironment.h"
-
-S32 LLDrawPoolTree::sDiffTex = 0;
-static LLGLSLShader* shader = NULL;
-
-LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) :
- LLFacePool(POOL_TREE),
- mTexturep(texturep)
-{
- mTexturep->setAddressMode(LLTexUnit::TAM_WRAP);
-}
-
-//============================================
-// deferred implementation
-//============================================
-void LLDrawPoolTree::beginDeferredPass(S32 pass)
-{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
-
- shader = &gDeferredTreeProgram;
- shader->bind();
- shader->setMinimumAlpha(0.5f);
-}
-
-void LLDrawPoolTree::renderDeferred(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- if (mDrawFace.empty())
- {
- return;
- }
-
-
- gGL.getTexUnit(sDiffTex)->bindFast(mTexturep);
- mTexturep->addTextureStats(1024.f * 1024.f); // <=== keep Linden tree textures at full res
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace* face = *iter;
- LLVertexBuffer* buff = face->getVertexBuffer();
-
- if (buff)
- {
- LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
-
- if (model_matrix != gGLLastMatrix)
- {
- gGLLastMatrix = model_matrix;
- gGL.loadMatrix(gGLModelView);
- if (model_matrix)
- {
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
- gGL.multMatrix((GLfloat*)model_matrix->mMatrix);
- }
- gPipeline.mMatrixOpCount++;
- }
-
- buff->setBuffer();
- buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0);
- }
- }
-}
-
-void LLDrawPoolTree::endDeferredPass(S32 pass)
-{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES);
-
- shader->unbind();
-}
-
-//============================================
-// shadow implementation
-//============================================
-void LLDrawPoolTree::beginShadowPass(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
- gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
-
- LLEnvironment& environment = LLEnvironment::instance();
-
- gDeferredTreeShadowProgram.bind();
- gDeferredTreeShadowProgram.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0);
- gDeferredTreeShadowProgram.setMinimumAlpha(0.5f);
-}
-
-void LLDrawPoolTree::renderShadow(S32 pass)
-{
- renderDeferred(pass);
-}
-
-void LLDrawPoolTree::endShadowPass(S32 pass)
-{
- LL_PROFILE_ZONE_SCOPED;
-
- glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
- gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
- gDeferredTreeShadowProgram.unbind();
-}
-
-bool LLDrawPoolTree::verify() const
-{
- return true;
-}
-
-LLViewerTexture *LLDrawPoolTree::getTexture()
-{
- return mTexturep;
-}
-
-LLViewerTexture *LLDrawPoolTree::getDebugTexture()
-{
- return mTexturep;
-}
-
-
-LLColor3 LLDrawPoolTree::getDebugColor() const
-{
- return LLColor3(1.f, 0.f, 1.f);
-}
-
+/** + * @file lldrawpooltree.cpp + * @brief LLDrawPoolTree class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lldrawpooltree.h" + +#include "lldrawable.h" +#include "llface.h" +#include "llsky.h" +#include "llvotree.h" +#include "pipeline.h" +#include "llviewercamera.h" +#include "llviewershadermgr.h" +#include "llrender.h" +#include "llviewercontrol.h" +#include "llviewerregion.h" +#include "llenvironment.h" + +S32 LLDrawPoolTree::sDiffTex = 0; +static LLGLSLShader* shader = NULL; + +LLDrawPoolTree::LLDrawPoolTree(LLViewerTexture *texturep) : + LLFacePool(POOL_TREE), + mTexturep(texturep) +{ + mTexturep->setAddressMode(LLTexUnit::TAM_WRAP); +} + +//============================================ +// deferred implementation +//============================================ +void LLDrawPoolTree::beginDeferredPass(S32 pass) +{ + LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES); + + shader = &gDeferredTreeProgram; + shader->bind(); + shader->setMinimumAlpha(0.5f); +} + +void LLDrawPoolTree::renderDeferred(S32 pass) +{ + LL_PROFILE_ZONE_SCOPED; + + if (mDrawFace.empty()) + { + return; + } + + + gGL.getTexUnit(sDiffTex)->bindFast(mTexturep); + mTexturep->addTextureStats(1024.f * 1024.f); // <=== keep Linden tree textures at full res + + for (std::vector<LLFace*>::iterator iter = mDrawFace.begin(); + iter != mDrawFace.end(); iter++) + { + LLFace* face = *iter; + LLVertexBuffer* buff = face->getVertexBuffer(); + + if (buff) + { + LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix); + + if (model_matrix != gGLLastMatrix) + { + gGLLastMatrix = model_matrix; + gGL.loadMatrix(gGLModelView); + if (model_matrix) + { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); + gGL.multMatrix((GLfloat*)model_matrix->mMatrix); + } + gPipeline.mMatrixOpCount++; + } + + buff->setBuffer(); + buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts() - 1, buff->getNumIndices(), 0); + } + } +} + +void LLDrawPoolTree::endDeferredPass(S32 pass) +{ + LL_RECORD_BLOCK_TIME(FTM_RENDER_TREES); + + shader->unbind(); +} + +//============================================ +// shadow implementation +//============================================ +void LLDrawPoolTree::beginShadowPass(S32 pass) +{ + LL_PROFILE_ZONE_SCOPED; + + glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"), + gSavedSettings.getF32("RenderDeferredTreeShadowBias")); + + LLEnvironment& environment = LLEnvironment::instance(); + + gDeferredTreeShadowProgram.bind(); + gDeferredTreeShadowProgram.uniform1i(LLShaderMgr::SUN_UP_FACTOR, environment.getIsSunUp() ? 1 : 0); + gDeferredTreeShadowProgram.setMinimumAlpha(0.5f); +} + +void LLDrawPoolTree::renderShadow(S32 pass) +{ + renderDeferred(pass); +} + +void LLDrawPoolTree::endShadowPass(S32 pass) +{ + LL_PROFILE_ZONE_SCOPED; + + glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"), + gSavedSettings.getF32("RenderDeferredSpotShadowBias")); + gDeferredTreeShadowProgram.unbind(); +} + +bool LLDrawPoolTree::verify() const +{ + return true; +} + +LLViewerTexture *LLDrawPoolTree::getTexture() +{ + return mTexturep; +} + +LLViewerTexture *LLDrawPoolTree::getDebugTexture() +{ + return mTexturep; +} + + +LLColor3 LLDrawPoolTree::getDebugColor() const +{ + return LLColor3(1.f, 0.f, 1.f); +} + |