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authorDave Parks <davep@lindenlab.com>2010-12-02 21:34:01 -0600
committerDave Parks <davep@lindenlab.com>2010-12-02 21:34:01 -0600
commit98802a1ef99b7e5fb586dc259118fd58dc34631a (patch)
tree51e183db55f7c3dfbc60bcc4ab09e700d8f7f51a /indra/newview/lldrawpooltree.cpp
parent0be7fcf2a95a6d885bbef583966757d12fc9d18c (diff)
parent680328dd78e1d31a2f8836919a0f6140a76af5f4 (diff)
Merge
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 09cca8b73c..f1198c9a8d 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -183,68 +183,6 @@ void LLDrawPoolTree::endShadowPass(S32 pass)
}
-void LLDrawPoolTree::renderForSelect()
-{
- if (mDrawFace.empty())
- {
- return;
- }
-
- LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
-
- LLGLSObjectSelectAlpha gls_alpha;
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
-
- gGL.setSceneBlendType(LLRender::BT_REPLACE);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
-
- gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR);
- gGL.getTexUnit(0)->setTextureAlphaBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_TEX_ALPHA, LLTexUnit::TBS_VERT_ALPHA);
-
- if (gSavedSettings.getBOOL("RenderAnimateTrees"))
- {
- renderTree(TRUE);
- }
- else
- {
- gGL.getTexUnit(sDiffTex)->bind(mTexturep);
-
- for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
- iter != mDrawFace.end(); iter++)
- {
- LLFace *face = *iter;
- LLDrawable *drawablep = face->getDrawable();
-
- if (drawablep->isDead() || face->mVertexBuffer.isNull())
- {
- continue;
- }
-
- // Render each of the trees
- LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
-
- LLColor4U color(255,255,255,255);
-
- if (treep->mGLName != 0)
- {
- S32 name = treep->mGLName;
- color = LLColor4U((U8)(name >> 16), (U8)(name >> 8), (U8)name, 255);
-
- LLFacePool::LLOverrideFaceColor col(this, color);
-
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
- }
- }
- }
-
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- gGL.getTexUnit(0)->setTextureBlendType(LLTexUnit::TB_MULT);
-}
-
void LLDrawPoolTree::renderTree(BOOL selecting)
{
LLGLState normalize(GL_NORMALIZE, TRUE);