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authorLeslie Linden <leslie@lindenlab.com>2011-09-07 13:58:19 -0700
committerLeslie Linden <leslie@lindenlab.com>2011-09-07 13:58:19 -0700
commit78821c51a1f7d5fcc6e4a2678bfd3446ccfaee36 (patch)
tree51da53114f257ca57c2aa36da655019b75cf0269 /indra/newview/lldrawpooltree.cpp
parentc64bd7d5cb28fc221716e866ff9c9a28c22e69ce (diff)
parentfef401a1768bae9bfb23a13549fa3a5005f2c7ae (diff)
Merge from viewer-experience
Diffstat (limited to 'indra/newview/lldrawpooltree.cpp')
-rw-r--r--indra/newview/lldrawpooltree.cpp36
1 files changed, 19 insertions, 17 deletions
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 429e06b227..a6e0151114 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -62,24 +62,25 @@ void LLDrawPoolTree::prerender()
void LLDrawPoolTree::beginRenderPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
-
+
if (LLPipeline::sUnderWaterRender)
{
- shader = &gObjectSimpleNonIndexedWaterProgram;
+ shader = &gObjectAlphaMaskNonIndexedWaterProgram;
}
else
{
- shader = &gObjectSimpleNonIndexedProgram;
+ shader = &gObjectAlphaMaskNonIndexedProgram;
}
if (gPipeline.canUseVertexShaders())
{
shader->bind();
+ shader->setAlphaRange(0.5f, 1.f);
}
else
{
gPipeline.enableLightsDynamic();
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
}
}
@@ -92,7 +93,7 @@ void LLDrawPoolTree::render(S32 pass)
return;
}
- LLGLEnable test(GL_ALPHA_TEST);
+ LLGLState test(GL_ALPHA_TEST, LLGLSLShader::sNoFixedFunction ? 0 : 1);
LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
if (gSavedSettings.getBOOL("RenderAnimateTrees"))
@@ -121,12 +122,16 @@ void LLDrawPoolTree::render(S32 pass)
void LLDrawPoolTree::endRenderPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
-
+
if (gPipeline.canUseWindLightShadersOnObjects())
{
shader->unbind();
}
+
+ if (mVertexShaderLevel <= 0)
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ }
}
//============================================
@@ -135,10 +140,10 @@ void LLDrawPoolTree::endRenderPass(S32 pass)
void LLDrawPoolTree::beginDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.f);
- shader = &gDeferredTreeProgram;
+ shader = &gDeferredNonIndexedDiffuseAlphaMaskProgram;
shader->bind();
+ shader->setAlphaRange(0.5f, 1.f);
}
void LLDrawPoolTree::renderDeferred(S32 pass)
@@ -149,8 +154,7 @@ void LLDrawPoolTree::renderDeferred(S32 pass)
void LLDrawPoolTree::endDeferredPass(S32 pass)
{
LLFastTimer t(FTM_RENDER_TREES);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
-
+
shader->unbind();
}
@@ -160,11 +164,12 @@ void LLDrawPoolTree::endDeferredPass(S32 pass)
void LLDrawPoolTree::beginShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_TREE);
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+
glPolygonOffset(gSavedSettings.getF32("RenderDeferredTreeShadowOffset"),
gSavedSettings.getF32("RenderDeferredTreeShadowBias"));
- gDeferredShadowProgram.bind();
+ gDeferredShadowAlphaMaskProgram.bind();
+ gDeferredShadowAlphaMaskProgram.setAlphaRange(0.5f, 1.f);
}
void LLDrawPoolTree::renderShadow(S32 pass)
@@ -175,12 +180,9 @@ void LLDrawPoolTree::renderShadow(S32 pass)
void LLDrawPoolTree::endShadowPass(S32 pass)
{
LLFastTimer t(FTM_SHADOW_TREE);
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
-
+
glPolygonOffset(gSavedSettings.getF32("RenderDeferredSpotShadowOffset"),
gSavedSettings.getF32("RenderDeferredSpotShadowBias"));
-
- //gDeferredShadowProgram.unbind();
}