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authorruslantproductengine <ruslantproductengine@lindenlab.com>2015-10-14 14:02:42 +0300
committerruslantproductengine <ruslantproductengine@lindenlab.com>2015-10-14 14:02:42 +0300
commit9fc62bf49863107fc799810102f6de0626ef8e10 (patch)
tree2278f3e9a967d8298b89e48e446adf17cdbafbae /indra/newview/lldrawpoolterrain.h
parentbb89ca25d3dd35e0e97deb3e2a77b641d515bd80 (diff)
MAINT-933 FIXED [PUBLIC]Show Land Owner color overlay only visible where there is water when rendering of Lights and Shadows is active.
Diffstat (limited to 'indra/newview/lldrawpoolterrain.h')
-rwxr-xr-xindra/newview/lldrawpoolterrain.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h
index 2163d087e1..55f75e2644 100755
--- a/indra/newview/lldrawpoolterrain.h
+++ b/indra/newview/lldrawpoolterrain.h
@@ -76,6 +76,7 @@ public:
static S32 sDetailMode;
static F32 sDetailScale; // meters per texture
+
protected:
void renderSimple();
void renderOwnership();
@@ -84,6 +85,9 @@ protected:
void renderFull4TU();
void renderFullShader();
void drawLoop();
+
+private:
+ void hilightParcelOwners();
};
#endif // LL_LLDRAWPOOLSIMPLE_H