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authorCosmic Linden <cosmic@lindenlab.com>2023-10-13 09:58:50 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 09:58:50 -0700
commitde9184479cfc179ba6e9d6ff388aff7da7f0b4ab (patch)
treec369bcdf69d2affddc39c3fa0720ff0e559bfe8d /indra/newview/lldrawpoolterrain.cpp
parent3b3ba3623ac816633b1bd67f5d3b4dea65a83b17 (diff)
DRTVWR-592: (WIP) Fix tiling only in the PBR case. Begin hooking up code for PBR-specific terrain geometry updates. Unfortunately, this version has a bug which can cause rebuilds to be skipped. Needs more work/testing
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r--indra/newview/lldrawpoolterrain.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 8755e53763..e072e1def2 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -253,7 +253,7 @@ void LLDrawPoolTerrain::renderFullShader()
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
- const BOOL use_textures = !use_local_materials && compp->useTextures();
+ const BOOL use_textures = !use_local_materials && (compp->getMaterialType() == LLTerrainMaterials::MaterialType::TEXTURE);
if (use_textures)
{