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authorcallum <none@none>2012-06-15 13:00:49 -0700
committercallum <none@none>2012-06-15 13:00:49 -0700
commit2eedd0c3c0fa8b4360c1402c1fb604010a4a2d82 (patch)
treed2c5ccf950227d0b62d73b60f40ed61fbf64f473 /indra/newview/lldrawpoolterrain.cpp
parent8006203bdae4e78b4eeb54e715190ace58f43556 (diff)
Merge with tip
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r--indra/newview/lldrawpoolterrain.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index b95d8296fa..7fc78fb382 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -294,6 +294,34 @@ void LLDrawPoolTerrain::renderShadow(S32 pass)
//glCullFace(GL_BACK);
}
+
+void LLDrawPoolTerrain::drawLoop()
+{
+ if (!mDrawFace.empty())
+ {
+ for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
+ iter != mDrawFace.end(); iter++)
+ {
+ LLFace *facep = *iter;
+
+ LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix);
+
+ if (model_matrix != gGLLastMatrix)
+ {
+ gGLLastMatrix = model_matrix;
+ gGL.loadMatrix(gGLModelView);
+ if (model_matrix)
+ {
+ gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
+ }
+ gPipeline.mMatrixOpCount++;
+ }
+
+ facep->renderIndexed();
+ }
+ }
+}
+
void LLDrawPoolTerrain::renderFullShader()
{
// Hack! Get the region that this draw pool is rendering from!