diff options
| author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-08-08 15:52:54 -0700 |
|---|---|---|
| committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-08-08 15:52:54 -0700 |
| commit | 5ee461ab19ac86ef9712ad33435b821f9afe340c (patch) | |
| tree | 44a7aa3deeb30264dc181271c663cb0c08cb1bc3 /indra/newview/lldrawpoolterrain.cpp | |
| parent | 225ac5c487548ba7e62f3e15f1b941baba3a433c (diff) | |
| parent | 337976096530729a7d671df68907cd59a7986972 (diff) | |
merge
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 7fc78fb382..9bc32fddbd 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -308,6 +308,7 @@ void LLDrawPoolTerrain::drawLoop() if (model_matrix != gGLLastMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGLLastMatrix = model_matrix; gGL.loadMatrix(gGLModelView); if (model_matrix) @@ -594,7 +595,8 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); - + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Set alpha texture and do lighting modulation gGL.getTexUnit(3)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_PREV_COLOR, LLTexUnit::TBS_VERT_COLOR); gGL.getTexUnit(3)->setTextureAlphaBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_TEX_ALPHA); @@ -742,6 +744,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -781,6 +784,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); |
