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| author | Brad Linden <brad@lindenlab.com> | 2024-05-15 15:41:24 -0700 |
|---|---|---|
| committer | Brad Linden <brad@lindenlab.com> | 2024-05-15 15:41:24 -0700 |
| commit | 3cb329d4fa53df9ab1ab371f26a178ef48ae3ca3 (patch) | |
| tree | b07ac60e9dcfbc93a86f7c0755e497978b3bba6e /indra/newview/lldrawpoolterrain.cpp | |
| parent | 6252449cd392918d976f0af0317c44688e052b32 (diff) | |
| parent | 29be88d60d654193926add496d2d851f7c217356 (diff) | |
Merge commit '29be88d60d654193926add496d2d851f7c217356' into project/gltf_development
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
| -rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 7e089c77b7..0697c5a0c5 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -431,7 +431,6 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; llassert(shader); - // Like for PBR materials, PBR terrain texture transforms are defined by // the KHR_texture_transform spec, but with the following notable @@ -446,7 +445,6 @@ void LLDrawPoolTerrain::renderFullShaderPBR(bool local_materials) // i.e. this isn't fully compliant with KHR_texture_transform, but is // compliant when all texture infos used by a material have the same // texture transform. - LLGLTFMaterial::TextureTransform::PackTight transforms_packed[terrain_material_count]; for (U32 i = 0; i < terrain_material_count; ++i) { |
