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author | Nyx Linden <nyx@lindenlab.com> | 2013-01-24 16:22:49 -0500 |
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committer | Nyx Linden <nyx@lindenlab.com> | 2013-01-24 16:22:49 -0500 |
commit | 11fe124ae96721b0d0f960732e8628fe0e2f84c4 (patch) | |
tree | a8525988388de004be72251c0d7783a61d314888 /indra/newview/lldrawpoolterrain.cpp | |
parent | cebde0a32b4a8163010d9cbf5e6b3036865ed943 (diff) | |
parent | b40fad02de170b5da179cacc22f32f5f25ffd7cb (diff) |
merging in viewer-beta.
Most of the merge was clean, a couple conflicts.
Brought over a couple patches manually for llpolymesh.
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 9bc32fddbd..809f34bdff 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -69,7 +69,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : sDetailScale = 1.f/gSavedSettings.getF32("RenderTerrainScale"); sDetailMode = gSavedSettings.getS32("RenderTerrainDetail"); mAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient.tga", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("e97cf410-8e61-7005-ec06-629eba4cd1fb")); @@ -78,7 +78,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : mAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); m2DAlphaRampImagep = LLViewerTextureManager::getFetchedTextureFromFile("alpha_gradient_2d.j2c", - TRUE, LLViewerTexture::BOOST_UI, + TRUE, LLGLTexture::BOOST_UI, LLViewerTexture::FETCHED_TEXTURE, format, int_format, LLUUID("38b86f85-2575-52a9-a531-23108d8da837")); @@ -86,7 +86,7 @@ LLDrawPoolTerrain::LLDrawPoolTerrain(LLViewerTexture *texturep) : //gGL.getTexUnit(0)->bind(m2DAlphaRampImagep.get()); m2DAlphaRampImagep->setAddressMode(LLTexUnit::TAM_CLAMP); - mTexturep->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + mTexturep->setBoostLevel(LLGLTexture::BOOST_TERRAIN); //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -170,7 +170,7 @@ void LLDrawPoolTerrain::render(S32 pass) LLVLComposition *compp = regionp->getComposition(); for (S32 i = 0; i < 4; i++) { - compp->mDetailTextures[i]->setBoostLevel(LLViewerTexture::BOOST_TERRAIN); + compp->mDetailTextures[i]->setBoostLevel(LLGLTexture::BOOST_TERRAIN); compp->mDetailTextures[i]->addTextureStats(1024.f*1024.f); // assume large pixel area } |