diff options
author | Dave Parks <davep@lindenlab.com> | 2022-09-16 16:25:26 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-09-16 16:25:26 -0500 |
commit | 8dc59e5ef37836b15d478fb0d04e3043a9f986de (patch) | |
tree | 5d94ac257d5ea6639839d84129c0da572fa86d89 /indra/newview/lldrawpoolterrain.cpp | |
parent | 5a3631659fb4fe8c2b70c90c490a6c7e486289e9 (diff) |
SL-18128 Clear out much OpenGL cruft and switch to core profile on AMD
Diffstat (limited to 'indra/newview/lldrawpoolterrain.cpp')
-rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index be33e1b30a..55c8d84838 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -165,19 +165,6 @@ void LLDrawPoolTerrain::render(S32 pass) LLOverrideFaceColor override(this, 1.f, 1.f, 1.f, 1.f); - if (!gGLManager.mHasMultitexture) - { - // No multitexture, render simple land. - renderSimple(); // Render without multitexture - return; - } - // Render simplified land if video card can't do sufficient multitexturing - if (!gGLManager.mHasARBEnvCombine || (gGLManager.mNumTextureUnits < 2)) - { - renderSimple(); // Render without multitexture - return; - } - LLGLSPipeline gls; if (mShaderLevel > 1 && sShader->mShaderLevel > 0) @@ -194,10 +181,6 @@ void LLDrawPoolTerrain::render(S32 pass) { renderSimple(); } - else if (gGLManager.mNumTextureUnits < 4) - { - renderFull2TU(); - } else { renderFull4TU(); |