diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:43:28 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-04-29 07:56:09 +0300 |
commit | 1b68f71348ecf3983b76b40d7940da8377f049b7 (patch) | |
tree | 2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/lldrawpoolsky.h | |
parent | af4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff) |
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/lldrawpoolsky.h')
-rw-r--r-- | indra/newview/lldrawpoolsky.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/indra/newview/lldrawpoolsky.h b/indra/newview/lldrawpoolsky.h index d1dcd6b22e..574afd0558 100644 --- a/indra/newview/lldrawpoolsky.h +++ b/indra/newview/lldrawpoolsky.h @@ -1,25 +1,25 @@ -/** +/** * @file lldrawpoolsky.h * @brief LLDrawPoolSky class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -35,33 +35,33 @@ class LLGLSLShader; class LLDrawPoolSky : public LLFacePool { private: - LLSkyTex *mSkyTex; - LLGLSLShader *mShader; + LLSkyTex *mSkyTex; + LLGLSLShader *mShader; public: - enum - { - VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_TEXCOORD0 - }; + enum + { + VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | + LLVertexBuffer::MAP_TEXCOORD0 + }; - virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } + virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } - LLDrawPoolSky(); + LLDrawPoolSky(); - /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); } - /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } - /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } - /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } + /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); } + /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } + /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } + /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } - /*virtual*/ void prerender(); - /*virtual*/ void render(S32 pass = 0); - /*virtual*/ void endRenderPass(S32 pass); - void setSkyTex(LLSkyTex* const st) { mSkyTex = st; } + /*virtual*/ void prerender(); + /*virtual*/ void render(S32 pass = 0); + /*virtual*/ void endRenderPass(S32 pass); + void setSkyTex(LLSkyTex* const st) { mSkyTex = st; } - void renderSkyFace(U8 index); - void renderHeavenlyBody(U8 hb, LLFace* face); - void renderSunHalo(LLFace* face); + void renderSkyFace(U8 index); + void renderHeavenlyBody(U8 hb, LLFace* face); + void renderSunHalo(LLFace* face); }; |