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authorMerov Linden <merov@lindenlab.com>2010-09-30 22:57:05 -0700
committerMerov Linden <merov@lindenlab.com>2010-09-30 22:57:05 -0700
commitc7b6ebaf762ba9bcdf64c6bc3b1e0fb81356c5b2 (patch)
tree2a17359f6416b0f5c8f0d9632b390eef348a056b /indra/newview/lldrawpoolsky.cpp
parentdf67c34b42837a782ee76f71d1a63fe93ea0ec08 (diff)
Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low altitude flicker though (STORM-306)
Diffstat (limited to 'indra/newview/lldrawpoolsky.cpp')
-rw-r--r--indra/newview/lldrawpoolsky.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index d811ab8c54..9eb45a952c 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -97,7 +97,7 @@ void LLDrawPoolSky::render(S32 pass)
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
- LLGLClampToFarClip far_clip(glh_get_current_projection());
+ LLGLSquashToFarClip far_clip(glh_get_current_projection());
LLGLEnable fog_enable( (mVertexShaderLevel < 1 && LLViewerCamera::getInstance()->cameraUnderWater()) ? GL_FOG : 0);