diff options
author | Merov Linden <merov@lindenlab.com> | 2014-05-06 18:21:04 -0700 |
---|---|---|
committer | Merov Linden <merov@lindenlab.com> | 2014-05-06 18:21:04 -0700 |
commit | 8dae4bc222d1b0744254442ab0b26538285341de (patch) | |
tree | 88da67f01f0dc32457b4a5085d5e699ea55715a4 /indra/newview/lldrawpoolsimple.cpp | |
parent | f6bb6a0f935323434a3f3d0d94e94c8d8238effe (diff) | |
parent | d0ef02c23a7a37c8c9bfe3a86bae88bb811fc9fe (diff) |
Pull merge from lindenlab/viewer-release. Fixed some conflicts and compile errors
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolsimple.cpp | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 0bc7ae766c..bd180de6c6 100755 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -40,8 +40,8 @@ static LLGLSLShader* simple_shader = NULL; static LLGLSLShader* fullbright_shader = NULL; -static LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE_DEFERRED("Deferred Simple"); -static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_SIMPLE_DEFERRED("Deferred Simple"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) { @@ -49,11 +49,11 @@ void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) gDeferredEmissiveProgram.uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); } -static LLFastTimer::DeclareTimer FTM_RENDER_GLOW_PUSH("Glow Push"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_GLOW_PUSH("Glow Push"); void LLDrawPoolGlow::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_GLOW); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); gGL.flush(); @@ -66,7 +66,7 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass) gGL.setColorMask(false, true); { - LLFastTimer t(FTM_RENDER_GLOW_PUSH); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW_PUSH); pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } @@ -94,7 +94,7 @@ S32 LLDrawPoolGlow::getNumPasses() void LLDrawPoolGlow::render(S32 pass) { - LLFastTimer t(FTM_RENDER_GLOW); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GLOW); LLGLEnable blend(GL_BLEND); LLGLDisable test(GL_ALPHA_TEST); gGL.flush(); @@ -152,7 +152,7 @@ void LLDrawPoolSimple::prerender() void LLDrawPoolSimple::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); if (LLPipeline::sImpostorRender) { @@ -183,7 +183,7 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass) void LLDrawPoolSimple::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -198,7 +198,7 @@ void LLDrawPoolSimple::render(S32 pass) LLGLDisable blend(GL_BLEND); { //render simple - LLFastTimer t(FTM_RENDER_SIMPLE); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE); gPipeline.enableLightsDynamic(); if (mVertexShaderLevel > 0) @@ -235,7 +235,7 @@ void LLDrawPoolSimple::render(S32 pass) -static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK("Alpha Mask"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_MASK("Alpha Mask"); LLDrawPoolAlphaMask::LLDrawPoolAlphaMask() : LLRenderPass(POOL_ALPHA_MASK) @@ -249,7 +249,7 @@ void LLDrawPoolAlphaMask::prerender() void LLDrawPoolAlphaMask::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (LLPipeline::sUnderWaterRender) { @@ -276,7 +276,7 @@ void LLDrawPoolAlphaMask::beginRenderPass(S32 pass) void LLDrawPoolAlphaMask::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -289,7 +289,7 @@ void LLDrawPoolAlphaMask::endRenderPass(S32 pass) void LLDrawPoolAlphaMask::render(S32 pass) { LLGLDisable blend(GL_BLEND); - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (mVertexShaderLevel > 0) { @@ -322,7 +322,7 @@ void LLDrawPoolFullbrightAlphaMask::prerender() void LLDrawPoolFullbrightAlphaMask::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (LLPipeline::sUnderWaterRender) { @@ -349,7 +349,7 @@ void LLDrawPoolFullbrightAlphaMask::beginRenderPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); stop_glerror(); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -361,7 +361,7 @@ void LLDrawPoolFullbrightAlphaMask::endRenderPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::render(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK); if (mVertexShaderLevel > 0) { @@ -395,13 +395,13 @@ void LLDrawPoolFullbrightAlphaMask::render(S32 pass) void LLDrawPoolSimple::beginDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); gDeferredDiffuseProgram.bind(); } void LLDrawPoolSimple::endDeferredPass(S32 pass) { - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); LLRenderPass::endRenderPass(pass); gDeferredDiffuseProgram.unbind(); @@ -413,12 +413,12 @@ void LLDrawPoolSimple::renderDeferred(S32 pass) LLGLDisable alpha_test(GL_ALPHA_TEST); { //render simple - LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_SIMPLE_DEFERRED); pushBatches(LLRenderPass::PASS_SIMPLE, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } } -static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_MASK_DEFERRED("Deferred Alpha Mask"); +static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_MASK_DEFERRED("Deferred Alpha Mask"); void LLDrawPoolAlphaMask::beginDeferredPass(S32 pass) { @@ -432,7 +432,7 @@ void LLDrawPoolAlphaMask::endDeferredPass(S32 pass) void LLDrawPoolAlphaMask::renderDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_ALPHA_MASK_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_MASK_DEFERRED); gDeferredDiffuseAlphaMaskProgram.bind(); gDeferredDiffuseAlphaMaskProgram.setMinimumAlpha(0.33f); pushMaskBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); @@ -455,7 +455,7 @@ void LLDrawPoolGrass::prerender() void LLDrawPoolGrass::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); stop_glerror(); if (LLPipeline::sUnderWaterRender) @@ -485,7 +485,7 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass) void LLDrawPoolGrass::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); LLRenderPass::endRenderPass(pass); if (mVertexShaderLevel > 0) @@ -503,7 +503,7 @@ void LLDrawPoolGrass::render(S32 pass) LLGLDisable blend(GL_BLEND); { - LLFastTimer t(FTM_RENDER_GRASS); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS); LLGLEnable test(GL_ALPHA_TEST); gGL.setSceneBlendType(LLRender::BT_ALPHA); //render grass @@ -524,7 +524,7 @@ void LLDrawPoolGrass::endDeferredPass(S32 pass) void LLDrawPoolGrass::renderDeferred(S32 pass) { { - LLFastTimer t(FTM_RENDER_GRASS_DEFERRED); + LL_RECORD_BLOCK_TIME(FTM_RENDER_GRASS_DEFERRED); gDeferredNonIndexedDiffuseAlphaMaskProgram.bind(); gDeferredNonIndexedDiffuseAlphaMaskProgram.setMinimumAlpha(0.5f); //render grass @@ -559,7 +559,7 @@ void LLDrawPoolFullbright::beginPostDeferredPass(S32 pass) void LLDrawPoolFullbright::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); gGL.setSceneBlendType(LLRender::BT_ALPHA); U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; @@ -581,7 +581,7 @@ void LLDrawPoolFullbright::endPostDeferredPass(S32 pass) void LLDrawPoolFullbright::beginRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); if (LLPipeline::sUnderWaterRender) { @@ -595,7 +595,7 @@ void LLDrawPoolFullbright::beginRenderPass(S32 pass) void LLDrawPoolFullbright::endRenderPass(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); LLRenderPass::endRenderPass(pass); stop_glerror(); @@ -610,7 +610,7 @@ void LLDrawPoolFullbright::endRenderPass(S32 pass) void LLDrawPoolFullbright::render(S32 pass) { //render fullbright - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); gGL.setSceneBlendType(LLRender::BT_ALPHA); stop_glerror(); @@ -673,7 +673,7 @@ void LLDrawPoolFullbrightAlphaMask::beginPostDeferredPass(S32 pass) void LLDrawPoolFullbrightAlphaMask::renderPostDeferred(S32 pass) { - LLFastTimer t(FTM_RENDER_FULLBRIGHT); + LL_RECORD_BLOCK_TIME(FTM_RENDER_FULLBRIGHT); LLGLDisable blend(GL_BLEND); U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; pushMaskBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, fullbright_mask, TRUE, TRUE); |