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authorDave Parks <davep@lindenlab.com>2011-06-01 23:46:04 -0500
committerDave Parks <davep@lindenlab.com>2011-06-01 23:46:04 -0500
commit6992dbc1e32e1d8b803291aa1b87862fd6640c2a (patch)
treeaef2f2d0d30105573f141190edb0d854d6d691b0 /indra/newview/lldrawpoolsimple.cpp
parente881ee54d0f6cbddcc08bfd30d09232ed891df08 (diff)
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rw-r--r--indra/newview/lldrawpoolsimple.cpp27
1 files changed, 2 insertions, 25 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index 6963fea26b..5dbb27cabb 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -71,14 +71,7 @@ void LLDrawPoolGlow::renderPostDeferred(S32 pass)
void LLDrawPoolGlow::endPostDeferredPass(S32 pass)
{
gDeferredFullbrightProgram.unbind();
- for (U32 i = 0; i < 8; i++)
- {
- if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE)
- {
- gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
- gGL.getTexUnit(i)->disable();
- }
- }
+ LLRenderPass::endRenderPass(pass);
}
void LLDrawPoolGlow::render(S32 pass)
@@ -225,15 +218,6 @@ void LLDrawPoolSimple::endDeferredPass(S32 pass)
LLRenderPass::endRenderPass(pass);
gDeferredDiffuseProgram.unbind();
-
- for (U32 i = 0; i < 8; i++)
- {
- if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE)
- {
- gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
- gGL.getTexUnit(i)->disable();
- }
- }
}
void LLDrawPoolSimple::renderDeferred(S32 pass)
@@ -368,14 +352,7 @@ void LLDrawPoolFullbright::renderPostDeferred(S32 pass)
void LLDrawPoolFullbright::endPostDeferredPass(S32 pass)
{
gDeferredFullbrightProgram.unbind();
- for (U32 i = 0; i < 8; i++)
- {
- if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE)
- {
- gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType());
- gGL.getTexUnit(i)->disable();
- }
- }
+ LLRenderPass::endRenderPass(pass);
}
void LLDrawPoolFullbright::beginRenderPass(S32 pass)