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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-02-18 16:50:31 +0000 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-02-18 16:50:31 +0000 |
commit | 675b15948c5169ce07dec83a0f730e6a5b9d57d8 (patch) | |
tree | d7c132e458aeb0fbce59a4119670c4cbeeaf0712 /indra/newview/lldrawpoolsimple.cpp | |
parent | 8ca1ace6510ba33c0b44b228fb5a58935320f2d0 (diff) | |
parent | dc7db357ac4e50f2d1e0d47fd50fd712f67dffe6 (diff) |
merge.
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rw-r--r-- | indra/newview/lldrawpoolsimple.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 0a94e1f45a..ca7a1b47c2 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -71,11 +71,7 @@ void LLDrawPoolGlow::render(S32 pass) LLGLDepthTest depth(GL_TRUE, GL_FALSE); gGL.setColorMask(false, true); renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask()); - - // Render name tags invisibly, zero-ing glow (alpha) where they exist (EXT-5389) - gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ZERO); // LLHUDText::renderText(true) might clobber this, but right now it doesn't. - LLHUDObject::renderAllForSelect(); // we slightly abuse renderForSelect() because it happens to do the right thing for our needs - + gGL.setColorMask(true, false); gGL.setSceneBlendType(LLRender::BT_ALPHA); |