diff options
author | Dave Parks <davep@lindenlab.com> | 2011-05-31 14:35:59 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-05-31 14:35:59 -0500 |
commit | ece32418e7c1828a65c88e526a5afcb635c5453a (patch) | |
tree | 3c1cb5315a354371b75d98d79f97a98d078815c4 /indra/newview/lldrawpoolsimple.cpp | |
parent | 522a28d12721e1cc2e7f726882baa79be97d55fa (diff) |
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
Diffstat (limited to 'indra/newview/lldrawpoolsimple.cpp')
-rw-r--r-- | indra/newview/lldrawpoolsimple.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 9b73b2f9b6..6963fea26b 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -171,8 +171,9 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass) void LLDrawPoolSimple::endRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_SIMPLE); + stop_glerror(); LLRenderPass::endRenderPass(pass); - + stop_glerror(); if (mVertexShaderLevel > 0) { simple_shader->unbind(); |