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author | Graham Linden <graham@lindenlab.com> | 2018-12-06 10:59:11 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-12-06 10:59:11 -0800 |
commit | 7e9033821a96a9d6e80b58fafb4c7da63807b9d4 (patch) | |
tree | d1c267539a601f2b000e1ad9f6f252ad3c5fe77c /indra/newview/lldrawpoolground.cpp | |
parent | 26c1430a04de585c1823569b60dc99abc798231b (diff) |
De-duplicate deferred gbuffer access for getPosition/getNorm.
De-duplicate ambient occlusion shader code and move to new aoUtil.glsl
Split shared shadow tap funcs into shadowUtil.glsl
Diffstat (limited to 'indra/newview/lldrawpoolground.cpp')
-rw-r--r-- | indra/newview/lldrawpoolground.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp index bae07a171b..6bd2631d3b 100644 --- a/indra/newview/lldrawpoolground.cpp +++ b/indra/newview/lldrawpoolground.cpp @@ -53,7 +53,7 @@ LLDrawPool *LLDrawPoolGround::instancePool() void LLDrawPoolGround::prerender() { - mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT); + mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_ENVIRONMENT); } void LLDrawPoolGround::render(S32 pass) |