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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lldrawpoolbump.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/lldrawpoolbump.h')
-rw-r--r--indra/newview/lldrawpoolbump.h326
1 files changed, 163 insertions, 163 deletions
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h
index c43995007a..65cb9af015 100644
--- a/indra/newview/lldrawpoolbump.h
+++ b/indra/newview/lldrawpoolbump.h
@@ -1,163 +1,163 @@
-/**
- * @file lldrawpoolbump.h
- * @brief LLDrawPoolBump class definition
- *
- * $LicenseInfo:firstyear=2003&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLDRAWPOOLBUMP_H
-#define LL_LLDRAWPOOLBUMP_H
-
-#include "lldrawpool.h"
-#include "llstring.h"
-#include "lltextureentry.h"
-#include "lluuid.h"
-
-#include <unordered_map>
-
-class LLImageRaw;
-class LLSpatialGroup;
-class LLDrawInfo;
-class LLGLSLShader;
-class LLViewerFetchedTexture;
-
-class LLDrawPoolBump : public LLRenderPass
-{
-protected :
- LLDrawPoolBump(const U32 type):LLRenderPass(type) { mShiny = false; }
-public:
- static U32 sVertexMask;
- bool mShiny;
-
- virtual U32 getVertexDataMask() override { return sVertexMask; }
-
- LLDrawPoolBump();
-
- /*virtual*/ void prerender() override;
-
- void pushBumpBatches(U32 type);
- void renderGroup(LLSpatialGroup* group, U32 type, bool texture) override;
-
- S32 numBumpPasses();
-
- void beginFullbrightShiny();
- void renderFullbrightShiny();
- void endFullbrightShiny();
-
- void beginBump();
- void renderBump(U32 pass = LLRenderPass::PASS_BUMP);
- void endBump(U32 pass = LLRenderPass::PASS_BUMP);
-
- static void bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel);
- static void unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel);
-
- virtual S32 getNumDeferredPasses() override;
- /*virtual*/ void renderDeferred(S32 pass) override;
-
- virtual S32 getNumPostDeferredPasses() override { return 1; }
- /*virtual*/ void renderPostDeferred(S32 pass) override;
-
- static bool bindBumpMap(LLDrawInfo& params, S32 channel = -2);
- static bool bindBumpMap(LLFace* face, S32 channel = -2);
-
-private:
- static bool bindBumpMap(U8 bump_code, LLViewerTexture* tex, S32 channel);
- bool mRigged = false; // if true, doing a rigged pass
-
-};
-
-enum EBumpEffect
-{
- BE_NO_BUMP = 0,
- BE_BRIGHTNESS = 1,
- BE_DARKNESS = 2,
- BE_STANDARD_0 = 3, // Standard must always be the last one
- BE_COUNT = 4
-};
-
-////////////////////////////////////////////////////////////////
-// List of standard bumpmaps that are specificed by LLTextureEntry::mBump's lower bits
-
-class LLStandardBumpmap
-{
-public:
- LLStandardBumpmap() : mLabel() {}
- LLStandardBumpmap( const std::string& label ) : mLabel(label) {}
-
- std::string mLabel;
- LLPointer<LLViewerFetchedTexture> mImage;
-
- static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[]
-
- static void clear();
- static void addstandard();
-
- static void shutdown();
- static void restoreGL();
- static void destroyGL();
-};
-
-extern LLStandardBumpmap gStandardBumpmapList[TEM_BUMPMAP_COUNT];
-
-////////////////////////////////////////////////////////////////
-// List of one-component bump-maps created from other texures.
-
-struct LLBumpImageEntry;
-
-class LLBumpImageList
-{
-public:
- LLBumpImageList() {}
- ~LLBumpImageList();
-
- void init();
- void shutdown();
- void clear();
- void destroyGL();
- void restoreGL();
- void updateImages();
-
-
- LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code);
- void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size);
-
- static void onSourceBrightnessLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
- static void onSourceDarknessLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
- static void onSourceStandardLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
- static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image);
-
-
-private:
- static void onSourceLoaded( bool success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump );
-
-private:
- typedef std::unordered_map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t;
- bump_image_map_t mBrightnessEntries;
- bump_image_map_t mDarknessEntries;
- static LL::WorkQueue::weak_t sMainQueue;
- static LL::WorkQueue::weak_t sTexUpdateQueue;
- static LLRenderTarget sRenderTarget;
-};
-
-extern LLBumpImageList gBumpImageList;
-
-#endif // LL_LLDRAWPOOLBUMP_H
+/**
+ * @file lldrawpoolbump.h
+ * @brief LLDrawPoolBump class definition
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDRAWPOOLBUMP_H
+#define LL_LLDRAWPOOLBUMP_H
+
+#include "lldrawpool.h"
+#include "llstring.h"
+#include "lltextureentry.h"
+#include "lluuid.h"
+
+#include <unordered_map>
+
+class LLImageRaw;
+class LLSpatialGroup;
+class LLDrawInfo;
+class LLGLSLShader;
+class LLViewerFetchedTexture;
+
+class LLDrawPoolBump : public LLRenderPass
+{
+protected :
+ LLDrawPoolBump(const U32 type):LLRenderPass(type) { mShiny = false; }
+public:
+ static U32 sVertexMask;
+ bool mShiny;
+
+ virtual U32 getVertexDataMask() override { return sVertexMask; }
+
+ LLDrawPoolBump();
+
+ /*virtual*/ void prerender() override;
+
+ void pushBumpBatches(U32 type);
+ void renderGroup(LLSpatialGroup* group, U32 type, bool texture) override;
+
+ S32 numBumpPasses();
+
+ void beginFullbrightShiny();
+ void renderFullbrightShiny();
+ void endFullbrightShiny();
+
+ void beginBump();
+ void renderBump(U32 pass = LLRenderPass::PASS_BUMP);
+ void endBump(U32 pass = LLRenderPass::PASS_BUMP);
+
+ static void bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel);
+ static void unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel);
+
+ virtual S32 getNumDeferredPasses() override;
+ /*virtual*/ void renderDeferred(S32 pass) override;
+
+ virtual S32 getNumPostDeferredPasses() override { return 1; }
+ /*virtual*/ void renderPostDeferred(S32 pass) override;
+
+ static bool bindBumpMap(LLDrawInfo& params, S32 channel = -2);
+ static bool bindBumpMap(LLFace* face, S32 channel = -2);
+
+private:
+ static bool bindBumpMap(U8 bump_code, LLViewerTexture* tex, S32 channel);
+ bool mRigged = false; // if true, doing a rigged pass
+
+};
+
+enum EBumpEffect
+{
+ BE_NO_BUMP = 0,
+ BE_BRIGHTNESS = 1,
+ BE_DARKNESS = 2,
+ BE_STANDARD_0 = 3, // Standard must always be the last one
+ BE_COUNT = 4
+};
+
+////////////////////////////////////////////////////////////////
+// List of standard bumpmaps that are specificed by LLTextureEntry::mBump's lower bits
+
+class LLStandardBumpmap
+{
+public:
+ LLStandardBumpmap() : mLabel() {}
+ LLStandardBumpmap( const std::string& label ) : mLabel(label) {}
+
+ std::string mLabel;
+ LLPointer<LLViewerFetchedTexture> mImage;
+
+ static U32 sStandardBumpmapCount; // Number of valid values in gStandardBumpmapList[]
+
+ static void clear();
+ static void addstandard();
+
+ static void shutdown();
+ static void restoreGL();
+ static void destroyGL();
+};
+
+extern LLStandardBumpmap gStandardBumpmapList[TEM_BUMPMAP_COUNT];
+
+////////////////////////////////////////////////////////////////
+// List of one-component bump-maps created from other texures.
+
+struct LLBumpImageEntry;
+
+class LLBumpImageList
+{
+public:
+ LLBumpImageList() {}
+ ~LLBumpImageList();
+
+ void init();
+ void shutdown();
+ void clear();
+ void destroyGL();
+ void restoreGL();
+ void updateImages();
+
+
+ LLViewerTexture* getBrightnessDarknessImage(LLViewerFetchedTexture* src_image, U8 bump_code);
+ void addTextureStats(U8 bump, const LLUUID& base_image_id, F32 virtual_size);
+
+ static void onSourceBrightnessLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
+ static void onSourceDarknessLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
+ static void onSourceStandardLoaded( bool success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, bool final, void* userdata );
+ static void generateNormalMapFromAlpha(LLImageRaw* src, LLImageRaw* nrm_image);
+
+
+private:
+ static void onSourceLoaded( bool success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump );
+
+private:
+ typedef std::unordered_map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t;
+ bump_image_map_t mBrightnessEntries;
+ bump_image_map_t mDarknessEntries;
+ static LL::WorkQueue::weak_t sMainQueue;
+ static LL::WorkQueue::weak_t sTexUpdateQueue;
+ static LLRenderTarget sRenderTarget;
+};
+
+extern LLBumpImageList gBumpImageList;
+
+#endif // LL_LLDRAWPOOLBUMP_H