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authorDave Parks <davep@lindenlab.com>2011-08-08 15:39:02 -0500
committerDave Parks <davep@lindenlab.com>2011-08-08 15:39:02 -0500
commitf076bdf609ec1fe114a7d0222a318483c97c7a26 (patch)
tree93dbd2a949d60daaf6aaa025ca7cf036cf90a929 /indra/newview/lldrawpoolbump.cpp
parentf302e119627090c22325df59c40e1762402a08c6 (diff)
parentb9439ac006ac64179180ec2a47f6bd92468de455 (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 6f71c54f79..6931ada7cd 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -762,7 +762,7 @@ void LLDrawPoolBump::renderBump(U32 pass)
LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
- glColor4f(1,1,1,1);
+ gGL.diffuseColor4f(1,1,1,1);
/// Get rid of z-fighting with non-bump pass.
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);