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authorCosmic Linden <cosmic@lindenlab.com>2023-04-21 13:26:24 -0700
committercosmic-linden <111533034+cosmic-linden@users.noreply.github.com>2023-04-21 15:10:05 -0700
commit005a5fa207d158995217cb9ecf5c214c8b2354cc (patch)
tree08ae2464306b77a4743d6898cf81a1c7e95fa696 /indra/newview/lldrawpoolbump.cpp
parent5c903d9c953e422a95ccd88b345d803b60ce65ff (diff)
SL-19606: Fix missing GLTF texture transforms in PBR alpha mask/alpha blend shadows
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 45c74776e1..35265b6df0 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -1218,13 +1218,15 @@ void LLDrawPoolBump::pushBumpBatches(U32 type)
}
}
-void LLDrawPoolBump::pushBatch(LLDrawInfo& params, bool texture, bool batch_textures)
+void LLDrawPoolBump::pushBatch(LLDrawInfo& params, bool texture, bool batch_textures, bool reset_gltf)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL;
applyModelMatrix(params);
bool tex_setup = false;
+ if (reset_gltf) { LLRenderPass::resetGLTFTextureTransform(); }
+
if (batch_textures && params.mTextureList.size() > 1)
{
for (U32 i = 0; i < params.mTextureList.size(); ++i)