diff options
author | Dave Parks <davep@lindenlab.com> | 2022-05-16 16:02:38 -0500 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-05-16 16:02:38 -0500 |
commit | c7ddba7eb4b4e47b0a9371fef41339f7941eefdb (patch) | |
tree | ca1d7d1be44c04fd676f151e8a62f066f3862ec5 /indra/newview/lldrawpoolbump.cpp | |
parent | 63095005578007345d9916ebc6855246cdb08c7c (diff) |
SL-17417 Fix for incorrect reflection orientation on some moving child prims.
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 2892fc6f9f..ef38b77922 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -311,6 +311,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di shader->uniform4fv(LLViewerShaderMgr::SHINY_ORIGIN, 1, vec4.mV); if (shader_level > 1) { + cube_map->setMatrix(1); // Make sure that texture coord generation happens for tex unit 1, as that's the one we use for // the cube map in the one pass shiny shaders cube_channel = shader->enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); @@ -319,6 +320,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di } else { + cube_map->setMatrix(0); cube_channel = shader->enableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); diffuse_channel = -1; cube_map->enable(cube_channel); @@ -332,6 +334,7 @@ void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& di diffuse_channel = -1; gGL.getTexUnit(0)->disable(); cube_map->enable(0); + cube_map->setMatrix(0); gGL.getTexUnit(0)->bind(cube_map); } } @@ -390,6 +393,7 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0 // MAINT-755 cube_map->disable(); + cube_map->restoreMatrix(); } } |