summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolbump.cpp
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2023-02-01 17:09:34 -0600
committerDave Parks <davep@lindenlab.com>2023-02-01 17:09:34 -0600
commit6f136d403b6bbccae80661c6585f29e1caed3a7c (patch)
tree9ca9853598555139f980fc915ec8646abfd58f21 /indra/newview/lldrawpoolbump.cpp
parentc136c5ece4a6baf3b0a34c32211e00a3d0fc4b69 (diff)
SL-19000 Fix various 3D UI components not respecting depth buffer. Incidental decruft. Do I get a prize for 1000th jira?
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 254c74df79..f5d0412993 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -663,7 +663,6 @@ void LLDrawPoolBump::beginBump()
void LLDrawPoolBump::renderBump(U32 pass)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; //LL_RECORD_BLOCK_TIME(FTM_RENDER_BUMP);
- LLGLDisable fog(GL_FOG);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
LLGLEnable blend(GL_BLEND);
gGL.diffuseColor4f(1,1,1,1);