diff options
author | Dave Parks <davep@lindenlab.com> | 2022-12-06 10:18:46 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2022-12-06 10:18:46 -0600 |
commit | 03da83f23513fdca2073203eddafeef3662e4be1 (patch) | |
tree | c1cc2e562e793bbfa1e89941d6756e6df0d5d0ec /indra/newview/lldrawpoolbump.cpp | |
parent | c489481ec5edd0470553eca9b7c4cecfe994926c (diff) |
SL-18788 Fix for legacy shiny not working until after restart when reflections probes are disabled.
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r-- | indra/newview/lldrawpoolbump.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 343aeb3201..6af4e2274c 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -299,7 +299,7 @@ void LLDrawPoolBump::beginShiny() void LLDrawPoolBump::bindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel) { LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; - if( cube_map ) + if( cube_map && !LLPipeline::sReflectionProbesEnabled ) { if (shader ) { @@ -346,7 +346,7 @@ void LLDrawPoolBump::renderShiny() { LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; //LL_RECORD_BLOCK_TIME(FTM_RENDER_SHINY); - if( gSky.mVOSkyp->getCubeMap() ) + if( gSky.mVOSkyp->getCubeMap() && !LLPipeline::sReflectionProbesEnabled ) { LLGLEnable blend_enable(GL_BLEND); if (mShaderLevel > 1) @@ -378,7 +378,7 @@ void LLDrawPoolBump::renderShiny() void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& diffuse_channel, S32& cube_channel) { LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; - if( cube_map ) + if( cube_map && !LLPipeline::sReflectionProbesEnabled) { if (shader_level > 1) { @@ -446,7 +446,7 @@ void LLDrawPoolBump::beginFullbrightShiny() LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; - if (cube_map) + if (cube_map && !LLPipeline::sReflectionProbesEnabled) { // Make sure that texture coord generation happens for tex unit 1, as that's the one we use for // the cube map in the one pass shiny shaders @@ -534,7 +534,7 @@ void LLDrawPoolBump::endFullbrightShiny() LL_PROFILE_ZONE_SCOPED_CATEGORY_DRAWPOOL; //LL_RECORD_BLOCK_TIME(FTM_RENDER_SHINY); LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL; - if( cube_map ) + if( cube_map && !LLPipeline::sReflectionProbesEnabled ) { cube_map->disable(); if (shader->mFeatures.hasReflectionProbes) |