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authorGraham Madarasz (Graham Linden) <graham@lindenlab.com>2013-02-14 10:57:28 -0800
committerGraham Madarasz (Graham Linden) <graham@lindenlab.com>2013-02-14 10:57:28 -0800
commite2f3ea50d57ac530512e0ed77c537f0722198c18 (patch)
treeacd3e38ad5864126e986ffd11f1349a91b7effb2 /indra/newview/lldrawpoolbump.cpp
parente82da1c8204b34ffe3e5adcad1340dc49e11ef1f (diff)
For MAINT-1291 Re-order cubemap disable and shader tex disable to avoid false alarm when using RenderDebugGL. Code Review: DaveP
Diffstat (limited to 'indra/newview/lldrawpoolbump.cpp')
-rw-r--r--indra/newview/lldrawpoolbump.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 1b0b11298c..079cbe3a21 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -449,9 +449,6 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
if( cube_map )
{
- cube_map->disable();
- cube_map->restoreMatrix();
-
if (!invisible && shader_level > 1)
{
shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
@@ -464,6 +461,10 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
}
}
}
+ // Placed after shader->disableTex(ENV,TT_CUBE_MAP) above to avoid sequencing false alarm when using RenderDebugGL
+ // MAINT-1291
+ cube_map->disable();
+ cube_map->restoreMatrix();
}
if (!LLGLSLShader::sNoFixedFunction)