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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-01-08 23:38:28 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-01-08 23:38:28 +0200
commite2de27c84e20e2392ac4716d0bf7d0c0d7c0454f (patch)
tree97a90df09beddedfd28c8eb502effa7e40075e88 /indra/newview/lldrawpoolavatar.cpp
parente4a1feb83079965fbebd356aa694adf100fb7ee3 (diff)
parent77395eddc911e0801e50fd693f7bbaee8046aa95 (diff)
Merge branch 'main' into DRTVWR-600-maint-A
# Conflicts: # indra/newview/llmaterialeditor.cpp
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 342b76d93b..7f6409dbde 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -509,14 +509,7 @@ void LLDrawPoolAvatar::beginRigid()
if (gPipeline.shadersLoaded())
{
- if (LLPipeline::sUnderWaterRender)
- {
- sVertexProgram = &gObjectAlphaMaskNoColorWaterProgram;
- }
- else
- {
- sVertexProgram = &gObjectAlphaMaskNoColorProgram;
- }
+ sVertexProgram = &gObjectAlphaMaskNoColorProgram;
if (sVertexProgram != NULL)
{ //eyeballs render with the specular shader