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authorruslantproductengine <ruslantproductengine@lindenlab.com>2014-09-10 21:08:08 +0300
committerruslantproductengine <ruslantproductengine@lindenlab.com>2014-09-10 21:08:08 +0300
commitd47efdfe03095d2b33fe8a1e6c3adccd25dfdc8b (patch)
tree2f4771f704fa9c7e6c1a0d7ef7434eddbb9259d3 /indra/newview/lldrawpoolavatar.cpp
parent87a2cccb3ea7da76c8c8fd508b79b7da3b5c6504 (diff)
MAINT-3964 FIXED Textures with Alpha won't Animate on Rigged Mesh when worn : fix in shader (mul texcoord to tex matrix), array's optimization
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 90e6dfe351..afd5b84537 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -375,7 +375,7 @@ void LLDrawPoolAvatar::endPostDeferredAlpha()
void LLDrawPoolAvatar::renderPostDeferred(S32 pass)
{
- const S32 actual_pass[] =
+ static const S32 actual_pass[] =
{ //map post deferred pass numbers to what render() expects
2, //skinned
4, // rigged fullbright