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author | Oz Linden <oz@lindenlab.com> | 2015-08-18 15:05:01 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2015-08-18 15:05:01 -0400 |
commit | 2efe91ef64a963ef488d6018d04196753fe815ca (patch) | |
tree | 09b198468fcc4b7a9405e68f355413aafde1d1b9 /indra/newview/lldrawpoolavatar.cpp | |
parent | dff79705eddd4ce92fbb3d8a3b3b47a734b4837b (diff) | |
parent | 1be63209331d509396bd7ee79302d511fe83d72e (diff) |
merge changes for 3.8.3-release
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index e58c2c1037..42a23faa49 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1790,9 +1790,12 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (mat) { - gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP)); - gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); + //order is important here LLRender::DIFFUSE_MAP should be last, becouse it change + //(gGL).mCurrTextureUnitIndex gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); + gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); + gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true); + LLColor4 col = mat->getSpecularLightColor(); F32 spec = mat->getSpecularLightExponent()/255.f; |