diff options
author | Oz Linden <oz@lindenlab.com> | 2013-06-03 18:06:45 -0400 |
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committer | Oz Linden <oz@lindenlab.com> | 2013-06-03 18:06:45 -0400 |
commit | 9acabccdde5cff91cac3bae0502c8ff5b26cada6 (patch) | |
tree | b6fc95044fc41cdc43969195f9c1939e8ecb0158 /indra/newview/lldrawpoolavatar.cpp | |
parent | dd2ede9991a9a31821fbe43a7fa17a5aafa19542 (diff) | |
parent | 7fa8c2313b47959ba8c0a40d92461f6892e0d0d3 (diff) |
merge changes for 3.6.0-materials-beta1
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 71 |
1 files changed, 60 insertions, 11 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index b4ebee064e..7e8bdfba2c 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -894,7 +894,14 @@ void LLDrawPoolAvatar::beginRiggedFullbright() } else { - sVertexProgram = &gSkinnedObjectFullbrightProgram; + if (LLPipeline::sRenderDeferred) + { + sVertexProgram = &gDeferredSkinnedFullbrightProgram; + } + else + { + sVertexProgram = &gSkinnedObjectFullbrightProgram; + } } } else @@ -913,6 +920,15 @@ void LLDrawPoolAvatar::beginRiggedFullbright() { sDiffuseChannel = 0; sVertexProgram->bind(); + + if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred) + { + sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f); + } + else + { + sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } } } @@ -979,7 +995,14 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() } else { - sVertexProgram = &gSkinnedObjectFullbrightShinyProgram; + if (LLPipeline::sRenderDeferred) + { + sVertexProgram = &gDeferredSkinnedFullbrightShinyProgram; + } + else + { + sVertexProgram = &gSkinnedObjectFullbrightShinyProgram; + } } } else @@ -994,11 +1017,19 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() } } - if (sShaderLevel > 0 || gPipeline.canUseVertexShaders()) { sVertexProgram->bind(); LLDrawPoolBump::bindCubeMap(sVertexProgram, 2, sDiffuseChannel, cube_channel, false); + + if (LLPipeline::sRenderingHUDs || !LLPipeline::sRenderDeferred) + { + sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0f); + } + else + { + sVertexProgram->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2f); + } } } @@ -1625,7 +1656,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow()); }*/ - LLMaterial* mat = face->getTextureEntry()->getMaterialParams().get(); + const LLTextureEntry* te = face->getTextureEntry(); + LLMaterial* mat = te->getMaterialParams().get(); if (mat) { @@ -1633,16 +1665,32 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP)); gGL.getTexUnit(specular_channel)->bind(face->getTexture(LLRender::SPECULAR_MAP)); - LLColor4U col = mat->getSpecularLightColor(); - U8 spec = mat->getSpecularLightExponent(); - - U8 env = mat->getEnvironmentIntensity(); + LLColor4 col = mat->getSpecularLightColor(); + F32 spec = mat->getSpecularLightExponent()/255.f; - sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0]/255.f, col.mV[1]/255.f, col.mV[2]/255.f, spec/255.f); + F32 env = mat->getEnvironmentIntensity()/255.f; - sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env/255.f); + if (mat->getSpecularID().isNull()) + { + env = te->getShiny()*0.25f; + col.set(env,env,env,0); + spec = env; + } - sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f); + BOOL fullbright = te->getFullbright(); + + sVertexProgram->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, fullbright ? 1.f : 0.f); + sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec); + sVertexProgram->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, env); + + if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { + sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f); + } + else + { + sVertexProgram->setMinimumAlpha(0.f); + } for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { @@ -1656,6 +1704,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) else { gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture()); + sVertexProgram->setMinimumAlpha(0.f); if (normal_channel > -1) { LLDrawPoolBump::bindBumpMap(face, normal_channel); |