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authorRunitaiLinden <davep@lindenlab.com>2023-01-19 09:13:45 -0600
committerGitHub <noreply@github.com>2023-01-19 09:13:45 -0600
commit7bd9d21e19b923096ba2b5ea3cbc8be3e13d7aa0 (patch)
treee96b35f6ae7a1377334e467fc324ec17ac6e49c3 /indra/newview/lldrawpoolavatar.cpp
parent1ff3b1ffa54db0f7aaca543e2565e1ac3087d1e0 (diff)
Optimizations, decruft, and intel compatibility pass (#53)
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r--indra/newview/lldrawpoolavatar.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 67c3000410..8a3ab20ab4 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -53,8 +53,6 @@
#include "llviewercontrol.h" // for gSavedSettings
#include "llviewertexturelist.h"
-static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK;
-static U32 sBufferUsage = GL_STREAM_DRAW;
static U32 sShaderLevel = 0;
LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL;
@@ -143,15 +141,6 @@ void LLDrawPoolAvatar::prerender()
mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_AVATAR);
sShaderLevel = mShaderLevel;
-
- if (sShaderLevel > 0)
- {
- sBufferUsage = GL_DYNAMIC_DRAW;
- }
- else
- {
- sBufferUsage = GL_STREAM_DRAW;
- }
}
LLMatrix4& LLDrawPoolAvatar::getModelView()
@@ -932,11 +921,3 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const
}
-LLVertexBufferAvatar::LLVertexBufferAvatar()
-: LLVertexBuffer(sDataMask,
- GL_STREAM_DRAW) //avatars are always stream draw due to morph targets
-{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR
-}
-
-