diff options
author | Dave Parks <davep@lindenlab.com> | 2010-04-22 23:16:39 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2010-04-22 23:16:39 -0500 |
commit | 5715a9269b66de59ee59637fbb09e9430bfb244f (patch) | |
tree | 490af55b88d226a11bfbcdcb2b984b461c3d5a5e /indra/newview/lldrawpoolavatar.cpp | |
parent | 128dc9e4668afe7b2f63e3980f78a8ca1116182b (diff) |
Fix for broken shader loading behavior when Debug GL enabled.
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 4b7de97101..62226383a4 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -352,7 +352,18 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) S32 LLDrawPoolAvatar::getNumPasses() { - return LLPipeline::sImpostorRender ? 1 : 4; + if (LLPipeline::sImpostorRender) + { + return 1; + } + else if (getVertexShaderLevel() > 0) + { + return 4; + } + else + { + return 3; + } } void LLDrawPoolAvatar::render(S32 pass) |