diff options
author | Graham Linden <graham@lindenlab.com> | 2018-09-18 17:53:35 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-09-18 17:53:35 +0100 |
commit | 53abfe53bd91e7d81ffbf037b807e2e8b226d2f2 (patch) | |
tree | d744145afe55335ea05ceaceae463d6616f248b3 /indra/newview/lldrawpoolavatar.cpp | |
parent | 32a147369e0f4979136b8d2a3fc57154a01c6935 (diff) |
SL-1835
Make attachmentAlphaMaskShadow frag shader ignore vert alpha which can be incorrect.
Make discard test in attachmentAlphaMaskShadow match other shadow shaders more closely.
Fix highlightF shader compile error.
Diffstat (limited to 'indra/newview/lldrawpoolavatar.cpp')
-rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 21 |
1 files changed, 13 insertions, 8 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index a9df63debd..a2308b2529 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1807,6 +1807,9 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) S32 offset = face->getIndicesStart(); U32 count = face->getIndicesCount(); + U16 start = face->getGeomStart(); + U16 end = start + face->getGeomCount()-1; + LLDrawable* drawable = face->getDrawable(); if (!drawable) { @@ -1862,15 +1865,10 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) LLViewerTexture* tex = face->getTexture(LLRender::DIFFUSE_MAP); if (tex) { - LLGLenum image_format = tex->getPrimaryFormat(); if (tex->getIsAlphaMask()) { is_alpha_mask = true; } - else if (!is_alpha_mask && (image_format == GL_RGBA || image_format == GL_ALPHA)) - { - is_alpha_blend = true; - } } if (mat) @@ -1894,6 +1892,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) case LLMaterial::DIFFUSE_ALPHA_MODE_NONE: default: is_alpha_blend = false; + is_alpha_mask = false; break; } } @@ -1906,6 +1905,15 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) } } + if (tex) + { + LLGLenum image_format = tex->getPrimaryFormat(); + if (!is_alpha_mask && (image_format == GL_RGBA || image_format == GL_ALPHA)) + { + is_alpha_blend = true; + } + } + // if this is alpha mask content and we're doing opaques or a non-alpha-mask shadow pass... if (is_alpha_mask && (LLDrawPoolAvatar::sSkipTransparent || LLDrawPoolAvatar::sShadowPass != SHADOW_PASS_ATTACHMENT_ALPHA_MASK)) { @@ -1972,9 +1980,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) data_mask &= ~LLVertexBuffer::MAP_WEIGHT4; } - U16 start = face->getGeomStart(); - U16 end = start + face->getGeomCount()-1; - /*if (glow) { gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow()); |