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authorAnsariel <ansariel.hiller@phoenixviewer.com>2024-05-22 21:25:21 +0200
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-22 22:40:26 +0300
commite2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch)
tree1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lldrawpoolalpha.h
parent069ea06848f766466f1a281144c82a0f2bd79f3a (diff)
Fix line endlings
Diffstat (limited to 'indra/newview/lldrawpoolalpha.h')
-rw-r--r--indra/newview/lldrawpoolalpha.h202
1 files changed, 101 insertions, 101 deletions
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h
index 1b687f5ee2..0abe001714 100644
--- a/indra/newview/lldrawpoolalpha.h
+++ b/indra/newview/lldrawpoolalpha.h
@@ -1,101 +1,101 @@
-/**
- * @file lldrawpoolalpha.h
- * @brief LLDrawPoolAlpha class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLDRAWPOOLALPHA_H
-#define LL_LLDRAWPOOLALPHA_H
-
-#include "lldrawpool.h"
-#include "llrender.h"
-#include "llframetimer.h"
-
-class LLFace;
-class LLColor4;
-class LLGLSLShader;
-
-class LLDrawPoolAlpha final: public LLRenderPass
-{
-public:
-
- // set by llsettingsvo so lldrawpoolalpha has quick access to the water plane in eye space
- static LLVector4 sWaterPlane;
-
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_TEXCOORD0
- };
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
-
- LLDrawPoolAlpha(U32 type);
- /*virtual*/ ~LLDrawPoolAlpha();
-
- /*virtual*/ S32 getNumPostDeferredPasses();
- /*virtual*/ void renderPostDeferred(S32 pass);
- /*virtual*/ S32 getNumPasses() { return 1; }
-
- void forwardRender(bool write_depth = false);
- /*virtual*/ void prerender();
-
- void renderDebugAlpha();
-
- void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, bool texture = true);
- void renderAlpha(U32 mask, bool depth_only = false, bool rigged = false);
- void renderAlphaHighlight();
- bool uploadMatrixPalette(const LLDrawInfo& params);
-
- static bool sShowDebugAlpha;
-
-private:
- LLGLSLShader* target_shader;
-
- // setup by beginFooPass, [0] is static variant, [1] is rigged variant
- LLGLSLShader* simple_shader = nullptr;
- LLGLSLShader* fullbright_shader = nullptr;
- LLGLSLShader* emissive_shader = nullptr;
- LLGLSLShader* pbr_emissive_shader = nullptr;
- LLGLSLShader* pbr_shader = nullptr;
-
- void drawEmissive(LLDrawInfo* draw);
- void renderEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderPbrEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives);
- bool TexSetup(LLDrawInfo* draw, bool use_material);
- void RestoreTexSetup(bool tex_setup);
-
- // our 'normal' alpha blend function for this pass
- LLRender::eBlendFactor mColorSFactor;
- LLRender::eBlendFactor mColorDFactor;
- LLRender::eBlendFactor mAlphaSFactor;
- LLRender::eBlendFactor mAlphaDFactor;
-
- // if true, we're executing a rigged render pass
- bool mRigged = false;
-};
-
-#endif // LL_LLDRAWPOOLALPHA_H
+/**
+ * @file lldrawpoolalpha.h
+ * @brief LLDrawPoolAlpha class definition
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLDRAWPOOLALPHA_H
+#define LL_LLDRAWPOOLALPHA_H
+
+#include "lldrawpool.h"
+#include "llrender.h"
+#include "llframetimer.h"
+
+class LLFace;
+class LLColor4;
+class LLGLSLShader;
+
+class LLDrawPoolAlpha final: public LLRenderPass
+{
+public:
+
+ // set by llsettingsvo so lldrawpoolalpha has quick access to the water plane in eye space
+ static LLVector4 sWaterPlane;
+
+ enum
+ {
+ VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer::MAP_NORMAL |
+ LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_TEXCOORD0
+ };
+ virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
+
+ LLDrawPoolAlpha(U32 type);
+ /*virtual*/ ~LLDrawPoolAlpha();
+
+ /*virtual*/ S32 getNumPostDeferredPasses();
+ /*virtual*/ void renderPostDeferred(S32 pass);
+ /*virtual*/ S32 getNumPasses() { return 1; }
+
+ void forwardRender(bool write_depth = false);
+ /*virtual*/ void prerender();
+
+ void renderDebugAlpha();
+
+ void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, bool texture = true);
+ void renderAlpha(U32 mask, bool depth_only = false, bool rigged = false);
+ void renderAlphaHighlight();
+ bool uploadMatrixPalette(const LLDrawInfo& params);
+
+ static bool sShowDebugAlpha;
+
+private:
+ LLGLSLShader* target_shader;
+
+ // setup by beginFooPass, [0] is static variant, [1] is rigged variant
+ LLGLSLShader* simple_shader = nullptr;
+ LLGLSLShader* fullbright_shader = nullptr;
+ LLGLSLShader* emissive_shader = nullptr;
+ LLGLSLShader* pbr_emissive_shader = nullptr;
+ LLGLSLShader* pbr_shader = nullptr;
+
+ void drawEmissive(LLDrawInfo* draw);
+ void renderEmissives(std::vector<LLDrawInfo*>& emissives);
+ void renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives);
+ void renderPbrEmissives(std::vector<LLDrawInfo*>& emissives);
+ void renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives);
+ bool TexSetup(LLDrawInfo* draw, bool use_material);
+ void RestoreTexSetup(bool tex_setup);
+
+ // our 'normal' alpha blend function for this pass
+ LLRender::eBlendFactor mColorSFactor;
+ LLRender::eBlendFactor mColorDFactor;
+ LLRender::eBlendFactor mAlphaSFactor;
+ LLRender::eBlendFactor mAlphaDFactor;
+
+ // if true, we're executing a rigged render pass
+ bool mRigged = false;
+};
+
+#endif // LL_LLDRAWPOOLALPHA_H