diff options
author | Ansariel <ansariel.hiller@phoenixviewer.com> | 2024-05-22 21:25:21 +0200 |
---|---|---|
committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 22:40:26 +0300 |
commit | e2e37cced861b98de8c1a7c9c0d3a50d2d90e433 (patch) | |
tree | 1bb897489ce524986f6196201c10ac0d8861aa5f /indra/newview/lldrawpoolalpha.h | |
parent | 069ea06848f766466f1a281144c82a0f2bd79f3a (diff) |
Fix line endlings
Diffstat (limited to 'indra/newview/lldrawpoolalpha.h')
-rw-r--r-- | indra/newview/lldrawpoolalpha.h | 202 |
1 files changed, 101 insertions, 101 deletions
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h index 1b687f5ee2..0abe001714 100644 --- a/indra/newview/lldrawpoolalpha.h +++ b/indra/newview/lldrawpoolalpha.h @@ -1,101 +1,101 @@ -/**
- * @file lldrawpoolalpha.h
- * @brief LLDrawPoolAlpha class definition
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLDRAWPOOLALPHA_H
-#define LL_LLDRAWPOOLALPHA_H
-
-#include "lldrawpool.h"
-#include "llrender.h"
-#include "llframetimer.h"
-
-class LLFace;
-class LLColor4;
-class LLGLSLShader;
-
-class LLDrawPoolAlpha final: public LLRenderPass
-{
-public:
-
- // set by llsettingsvo so lldrawpoolalpha has quick access to the water plane in eye space
- static LLVector4 sWaterPlane;
-
- enum
- {
- VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX |
- LLVertexBuffer::MAP_NORMAL |
- LLVertexBuffer::MAP_COLOR |
- LLVertexBuffer::MAP_TEXCOORD0
- };
- virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; }
-
- LLDrawPoolAlpha(U32 type);
- /*virtual*/ ~LLDrawPoolAlpha();
-
- /*virtual*/ S32 getNumPostDeferredPasses();
- /*virtual*/ void renderPostDeferred(S32 pass);
- /*virtual*/ S32 getNumPasses() { return 1; }
-
- void forwardRender(bool write_depth = false);
- /*virtual*/ void prerender();
-
- void renderDebugAlpha();
-
- void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, bool texture = true);
- void renderAlpha(U32 mask, bool depth_only = false, bool rigged = false);
- void renderAlphaHighlight();
- bool uploadMatrixPalette(const LLDrawInfo& params);
-
- static bool sShowDebugAlpha;
-
-private:
- LLGLSLShader* target_shader;
-
- // setup by beginFooPass, [0] is static variant, [1] is rigged variant
- LLGLSLShader* simple_shader = nullptr;
- LLGLSLShader* fullbright_shader = nullptr;
- LLGLSLShader* emissive_shader = nullptr;
- LLGLSLShader* pbr_emissive_shader = nullptr;
- LLGLSLShader* pbr_shader = nullptr;
-
- void drawEmissive(LLDrawInfo* draw);
- void renderEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderPbrEmissives(std::vector<LLDrawInfo*>& emissives);
- void renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives);
- bool TexSetup(LLDrawInfo* draw, bool use_material);
- void RestoreTexSetup(bool tex_setup);
-
- // our 'normal' alpha blend function for this pass
- LLRender::eBlendFactor mColorSFactor;
- LLRender::eBlendFactor mColorDFactor;
- LLRender::eBlendFactor mAlphaSFactor;
- LLRender::eBlendFactor mAlphaDFactor;
-
- // if true, we're executing a rigged render pass
- bool mRigged = false;
-};
-
-#endif // LL_LLDRAWPOOLALPHA_H
+/** + * @file lldrawpoolalpha.h + * @brief LLDrawPoolAlpha class definition + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLDRAWPOOLALPHA_H +#define LL_LLDRAWPOOLALPHA_H + +#include "lldrawpool.h" +#include "llrender.h" +#include "llframetimer.h" + +class LLFace; +class LLColor4; +class LLGLSLShader; + +class LLDrawPoolAlpha final: public LLRenderPass +{ +public: + + // set by llsettingsvo so lldrawpoolalpha has quick access to the water plane in eye space + static LLVector4 sWaterPlane; + + enum + { + VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | + LLVertexBuffer::MAP_NORMAL | + LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_TEXCOORD0 + }; + virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } + + LLDrawPoolAlpha(U32 type); + /*virtual*/ ~LLDrawPoolAlpha(); + + /*virtual*/ S32 getNumPostDeferredPasses(); + /*virtual*/ void renderPostDeferred(S32 pass); + /*virtual*/ S32 getNumPasses() { return 1; } + + void forwardRender(bool write_depth = false); + /*virtual*/ void prerender(); + + void renderDebugAlpha(); + + void renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask, bool texture = true); + void renderAlpha(U32 mask, bool depth_only = false, bool rigged = false); + void renderAlphaHighlight(); + bool uploadMatrixPalette(const LLDrawInfo& params); + + static bool sShowDebugAlpha; + +private: + LLGLSLShader* target_shader; + + // setup by beginFooPass, [0] is static variant, [1] is rigged variant + LLGLSLShader* simple_shader = nullptr; + LLGLSLShader* fullbright_shader = nullptr; + LLGLSLShader* emissive_shader = nullptr; + LLGLSLShader* pbr_emissive_shader = nullptr; + LLGLSLShader* pbr_shader = nullptr; + + void drawEmissive(LLDrawInfo* draw); + void renderEmissives(std::vector<LLDrawInfo*>& emissives); + void renderRiggedEmissives(std::vector<LLDrawInfo*>& emissives); + void renderPbrEmissives(std::vector<LLDrawInfo*>& emissives); + void renderRiggedPbrEmissives(std::vector<LLDrawInfo*>& emissives); + bool TexSetup(LLDrawInfo* draw, bool use_material); + void RestoreTexSetup(bool tex_setup); + + // our 'normal' alpha blend function for this pass + LLRender::eBlendFactor mColorSFactor; + LLRender::eBlendFactor mColorDFactor; + LLRender::eBlendFactor mAlphaSFactor; + LLRender::eBlendFactor mAlphaDFactor; + + // if true, we're executing a rigged render pass + bool mRigged = false; +}; + +#endif // LL_LLDRAWPOOLALPHA_H |