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authorOz Linden <oz@lindenlab.com>2013-12-12 15:51:43 -0500
committerOz Linden <oz@lindenlab.com>2013-12-12 15:51:43 -0500
commitdec487cd7f04f00d4aa6428d190ffbf978ea57da (patch)
treed96cda0e2f03c1cf5b1f7ffcdd564690e0ab2cad /indra/newview/lldrawpoolalpha.cpp
parentc9775dde6249582f0e8976be15e72bfebc4ac3fc (diff)
parent1a9b9f1bd1b5f64b35b9ce6eff458cdb7a79fe6e (diff)
merge changes for 3.6.12-release
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rwxr-xr-xindra/newview/lldrawpoolalpha.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 6c5d229dba..e27dc279f4 100755
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -382,9 +382,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
bool is_particle_or_hud_particle = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
- bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
- // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
- !is_particle_or_hud_particle;
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow.
static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP);