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authorLeyla Farazha <leyla@lindenlab.com>2011-07-08 16:06:49 -0700
committerLeyla Farazha <leyla@lindenlab.com>2011-07-08 16:06:49 -0700
commitd7318bf9f07c1b043a9b4f50ce38b78eb3985e36 (patch)
tree80575768d0636caaa93b63bc5d39cafa6b21cf83 /indra/newview/lldrawpoolalpha.cpp
parent5edd6b606b9bc011c64c890200a9fb54072e9fde (diff)
parent0553d47045e65a0249ec7ee514078161a4bec97e (diff)
merge
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 8d46133912..5e4d5319ec 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -359,7 +359,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
// All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE &&
- group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD &&
group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE;
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA];