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authorOz Linden <oz@lindenlab.com>2013-04-16 09:00:39 -0400
committerOz Linden <oz@lindenlab.com>2013-04-16 09:00:39 -0400
commitb7d4ba1f086e8a318e389add7c17dcb803689a7d (patch)
treeabd44fe38364125ba5de0ebe260701a1d25c0645 /indra/newview/lldrawpoolalpha.cpp
parentd1f713f30bd4d42fe4696e25c01ab4532ef3b69b (diff)
parentc72c3691ecf83875d4ee3e0784b3e76cb4b4633a (diff)
merge changes for alpha fixes from geenz
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp62
1 files changed, 46 insertions, 16 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 1f5829c7ec..31b84bb258 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -330,7 +330,7 @@ void LLDrawPoolAlpha::render(S32 pass)
if (mVertexShaderLevel > 0)
{
- renderAlpha(getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX);
+ renderAlpha(getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX | LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2);
}
else
{
@@ -440,7 +440,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
}
LLRenderPass::applyModelMatrix(params);
-
if (params.mFullbright)
{
@@ -451,20 +450,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
if (use_shaders)
{
target_shader = fullbright_shader;
- if (target_shader)
- {
- if (LLPipeline::sRenderDeferred)
- {
- if (params.mFace->getViewerObject()->isHUDAttachment())
- {
- target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
- } else {
- target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 2.2);
- }
- } else {
- target_shader->uniform1f(LLShaderMgr::TEXTURE_GAMMA, 1.0);
- }
- }
}
else
{
@@ -501,6 +486,51 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
LLGLSLShader::bindNoShader();
current_shader = NULL;
}
+
+ if (params.mMaterial.notNull() && current_shader == simple_shader)
+ {
+ // I apologize in advance for not giving this its own shader.
+ // We have a material. Supply the appropriate data here.
+ if (LLPipeline::sRenderDeferred)
+ {
+ current_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, params.mSpecColor.mV[0], params.mSpecColor.mV[1], params.mSpecColor.mV[2], params.mSpecColor.mV[3]);
+
+ current_shader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, params.mEnvIntensity);
+
+ if (params.mNormalMap)
+ {
+ params.mNormalMap->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::BUMP_MAP, params.mNormalMap);
+ } else {
+ LLViewerFetchedTexture::sFlatNormalImagep->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::BUMP_MAP, LLViewerFetchedTexture::sFlatNormalImagep);
+ }
+
+ if (params.mSpecularMap)
+ {
+ params.mSpecularMap->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, params.mSpecularMap);
+ } else {
+ LLViewerFetchedTexture::sWhiteImagep->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep);
+ }
+ }
+ } else if (current_shader == simple_shader)
+ {
+ // No material. Propegate with default parameters.
+ if (LLPipeline::sRenderDeferred)
+ {
+ current_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, 0.0f, 0.0f, 0.0f, 0.0f);
+
+ current_shader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, 0.0f);
+
+ LLViewerFetchedTexture::sFlatNormalImagep->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::BUMP_MAP, LLViewerFetchedTexture::sFlatNormalImagep);
+
+ LLViewerFetchedTexture::sWhiteImagep->addTextureStats(params.mVSize);
+ current_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep);
+ }
+ }
if (params.mGroup)
{