summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpoolalpha.cpp
diff options
context:
space:
mode:
authorBrad Linden <46733234+brad-linden@users.noreply.github.com>2024-04-30 17:06:27 -0700
committerGitHub <noreply@github.com>2024-04-30 19:06:27 -0500
commit9b6979f458b585618fa59887b500a1a7a4a6e02f (patch)
treea4709cd29f19659bf25a763644c1290c95db1ada /indra/newview/lldrawpoolalpha.cpp
parent1514edc58a498fde9533136f86bb20a9e5ef9a37 (diff)
Fix for SL-20652 shadows on mac breaking alpha blended objects. (#1264)
* Fix for SL-20652 shadows on mac breaking alpha blended objects. fix secondlife/jira-archive-internal#71030 * clean up surrounding indentation * Skip unnecessary casting * Clean up LLGLSLShader::sIndexedTextureChannels usage and improve fix for SL-20652
Diffstat (limited to 'indra/newview/lldrawpoolalpha.cpp')
-rw-r--r--indra/newview/lldrawpoolalpha.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 9418cead76..fd27010877 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -478,7 +478,7 @@ bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_material)
}
}
}
-
+
return tex_setup;
}
@@ -668,7 +668,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
LLSpatialGroup::drawmap_elem_t& draw_info = rigged ? group->mDrawMap[LLRenderPass::PASS_ALPHA_RIGGED] : group->mDrawMap[LLRenderPass::PASS_ALPHA];
- for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
+ for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
LLDrawInfo& params = **k;
if ((bool)params.mAvatar != rigged)
@@ -814,9 +814,10 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, bool depth_only, bool rigged)
current_shader->setMinimumAlpha(0.f);
reset_minimum_alpha = true;
}
-
+
params.mVertexBuffer->setBuffer();
params.mVertexBuffer->drawRange(LLRender::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ stop_glerror();
if (reset_minimum_alpha)
{