summaryrefslogtreecommitdiff
path: root/indra/newview/lldrawpool.cpp
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-27 15:16:21 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-27 15:16:21 +0300
commit94dc8f12f86adb3bf79b44ab0bc98e6c0f6899ee (patch)
tree7434d3d4dde8eedbad54d5b954579029026f1308 /indra/newview/lldrawpool.cpp
parenta5eb15da0a89c6f9df7d426c0c3c41df445cfd2f (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-507-maint
Diffstat (limited to 'indra/newview/lldrawpool.cpp')
-rw-r--r--indra/newview/lldrawpool.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 82888b2df6..2aee7b450a 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -127,7 +127,7 @@ LLDrawPool::LLDrawPool(const U32 type)
mType = type;
sNumDrawPools++;
mId = sNumDrawPools;
- mVertexShaderLevel = 0;
+ mShaderLevel = 0;
mSkipRender = false;
}
@@ -141,7 +141,7 @@ LLViewerTexture *LLDrawPool::getDebugTexture()
return NULL;
}
-//virtuals
+//virtual
void LLDrawPool::beginRenderPass( S32 pass )
{
}
@@ -406,9 +406,9 @@ void LLRenderPass::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL t
}
}
-void LLRenderPass::renderTexture(U32 type, U32 mask)
+void LLRenderPass::renderTexture(U32 type, U32 mask, BOOL batch_textures)
{
- pushBatches(type, mask, TRUE);
+ pushBatches(type, mask, true, batch_textures);
}
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
@@ -449,10 +449,10 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
if (params.mModelMatrix != gGLLastMatrix)
{
gGLLastMatrix = params.mModelMatrix;
+ gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.loadMatrix(gGLModelView);
if (params.mModelMatrix)
{
- llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW);
gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
@@ -461,6 +461,11 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
+ if (!params.mCount)
+ {
+ return;
+ }
+
applyModelMatrix(params);
bool tex_setup = false;
@@ -515,6 +520,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
if (tex_setup)
{
+ gGL.matrixMode(LLRender::MM_TEXTURE0);
gGL.loadIdentity();
gGL.matrixMode(LLRender::MM_MODELVIEW);
}