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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-15 12:47:27 +0300
commitb06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch)
tree58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/newview/lldrawable.h
parentbf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff)
Post-merge spaces fix
Diffstat (limited to 'indra/newview/lldrawable.h')
-rw-r--r--indra/newview/lldrawable.h502
1 files changed, 251 insertions, 251 deletions
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h
index fc182fc2e2..726667813a 100644
--- a/indra/newview/lldrawable.h
+++ b/indra/newview/lldrawable.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lldrawable.h
* @brief LLDrawable class definition
*
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -67,280 +67,280 @@ class LLDrawable
public:
typedef std::vector<LLFace*> face_list_t;
- LLDrawable(const LLDrawable& rhs)
+ LLDrawable(const LLDrawable& rhs)
: LLViewerOctreeEntryData(rhs)
- {
- *this = rhs;
- }
-
- const LLDrawable& operator=(const LLDrawable& rhs)
- {
- LL_ERRS() << "Illegal operation!" << LL_ENDL;
- return *this;
- }
-
- static void initClass();
-
- LLDrawable(LLViewerObject *vobj, bool new_entry = false);
-
- void markDead(); // Mark this drawable as dead
- BOOL isDead() const { return isState(DEAD); }
- BOOL isNew() const { return !isState(BUILT); }
- BOOL isUnload() const { return isState(FOR_UNLOAD); }
-
- BOOL isLight() const;
-
- virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE);
-
- LLSpatialGroup* getSpatialGroup()const {return (LLSpatialGroup*)getGroup();}
- LLViewerRegion* getRegion() const { return mVObjp->getRegion(); }
- const LLTextureEntry* getTextureEntry(U8 which) const { return mVObjp->getTE(which); }
- LLPointer<LLViewerObject>& getVObj() { return mVObjp; }
- const LLViewerObject *getVObj() const { return mVObjp; }
- LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK
-
- const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); }
- const LLMatrix4& getRenderMatrix() const;
- void setPosition(LLVector3 v) const { }
- const LLVector3& getPosition() const { return mXform.getPosition(); }
- const LLVector3& getWorldPosition() const { return mXform.getPositionW(); }
- const LLVector3 getPositionAgent() const;
- const LLVector3& getScale() const { return mCurrentScale; }
- void setScale(const LLVector3& scale) { mCurrentScale = scale; }
- const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); }
- const LLQuaternion& getRotation() const { return mXform.getRotation(); }
- F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
- S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
-
- void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
- LLXformMatrix* getXform() { return &mXform; }
-
- U32 getState() const { return mState; }
- BOOL isState (U32 bits) const { return ((mState & bits) != 0); }
- void setState (U32 bits) { mState |= bits; }
- void clearState(U32 bits) { mState &= ~bits; }
-
- BOOL isAvatar() const { return mVObjp.notNull() && mVObjp->isAvatar(); }
- BOOL isRoot() const { return !mParent || mParent->isAvatar(); }
+ {
+ *this = rhs;
+ }
+
+ const LLDrawable& operator=(const LLDrawable& rhs)
+ {
+ LL_ERRS() << "Illegal operation!" << LL_ENDL;
+ return *this;
+ }
+
+ static void initClass();
+
+ LLDrawable(LLViewerObject *vobj, bool new_entry = false);
+
+ void markDead(); // Mark this drawable as dead
+ BOOL isDead() const { return isState(DEAD); }
+ BOOL isNew() const { return !isState(BUILT); }
+ BOOL isUnload() const { return isState(FOR_UNLOAD); }
+
+ BOOL isLight() const;
+
+ virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE);
+
+ LLSpatialGroup* getSpatialGroup()const {return (LLSpatialGroup*)getGroup();}
+ LLViewerRegion* getRegion() const { return mVObjp->getRegion(); }
+ const LLTextureEntry* getTextureEntry(U8 which) const { return mVObjp->getTE(which); }
+ LLPointer<LLViewerObject>& getVObj() { return mVObjp; }
+ const LLViewerObject *getVObj() const { return mVObjp; }
+ LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK
+
+ const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); }
+ const LLMatrix4& getRenderMatrix() const;
+ void setPosition(LLVector3 v) const { }
+ const LLVector3& getPosition() const { return mXform.getPosition(); }
+ const LLVector3& getWorldPosition() const { return mXform.getPositionW(); }
+ const LLVector3 getPositionAgent() const;
+ const LLVector3& getScale() const { return mCurrentScale; }
+ void setScale(const LLVector3& scale) { mCurrentScale = scale; }
+ const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); }
+ const LLQuaternion& getRotation() const { return mXform.getRotation(); }
+ F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
+ S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
+
+ void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
+ LLXformMatrix* getXform() { return &mXform; }
+
+ U32 getState() const { return mState; }
+ BOOL isState (U32 bits) const { return ((mState & bits) != 0); }
+ void setState (U32 bits) { mState |= bits; }
+ void clearState(U32 bits) { mState &= ~bits; }
+
+ BOOL isAvatar() const { return mVObjp.notNull() && mVObjp->isAvatar(); }
+ BOOL isRoot() const { return !mParent || mParent->isAvatar(); }
LLDrawable* getRoot();
- BOOL isSpatialRoot() const { return !mParent || mParent->isAvatar(); }
- virtual BOOL isSpatialBridge() const { return FALSE; }
- virtual LLSpatialPartition* asPartition() { return NULL; }
- LLDrawable* getParent() const { return mParent; }
-
- // must set parent through LLViewerObject:: ()
- //BOOL setParent(LLDrawable *parent);
-
- inline LLFace* getFace(const S32 i) const;
- inline S32 getNumFaces() const;
+ BOOL isSpatialRoot() const { return !mParent || mParent->isAvatar(); }
+ virtual BOOL isSpatialBridge() const { return FALSE; }
+ virtual LLSpatialPartition* asPartition() { return NULL; }
+ LLDrawable* getParent() const { return mParent; }
+
+ // must set parent through LLViewerObject:: ()
+ //BOOL setParent(LLDrawable *parent);
+
+ inline LLFace* getFace(const S32 i) const;
+ inline S32 getNumFaces() const;
face_list_t& getFaces() { return mFaces; }
const face_list_t& getFaces() const { return mFaces; }
- //void removeFace(const S32 i); // SJB: Avoid using this, it's slow
- LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
- LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
- LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp);
- LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp);
- void deleteFaces(S32 offset, S32 count);
- void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
- void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
- void mergeFaces(LLDrawable* src);
-
- void init(bool new_entry);
- void unload();
- void destroy();
-
- void update();
- F32 updateXform(BOOL undamped);
-
- virtual void makeActive();
- /*virtual*/ void makeStatic(BOOL warning_enabled = TRUE);
-
- BOOL isActive() const { return isState(ACTIVE); }
- BOOL isStatic() const { return !isActive(); }
- BOOL isAnimating() const;
-
- virtual BOOL updateMove();
- virtual void movePartition();
-
- void updateTexture();
- void updateMaterial();
- virtual void updateDistance(LLCamera& camera, bool force_update);
- BOOL updateGeometry();
- void updateFaceSize(S32 idx);
-
- void updateSpecialHoverCursor(BOOL enabled);
-
- virtual void shiftPos(const LLVector4a &shift_vector);
-
- S32 getGeneration() const { return mGeneration; }
-
- BOOL getLit() const { return isState(UNLIT) ? FALSE : TRUE; }
- void setLit(BOOL lit) { lit ? clearState(UNLIT) : setState(UNLIT); }
-
- bool isVisible() const;
- bool isRecentlyVisible() const;
-
- virtual void cleanupReferences();
-
- void setGroup(LLViewerOctreeGroup* group);
- void setRadius(const F32 radius);
- F32 getRadius() const { return mRadius; }
- F32 getVisibilityRadius() const;
-
- void updateUVMinMax(); // Updates the cache of sun space bounding box.
-
- const LLVector3& getBounds(LLVector3& min, LLVector3& max) const;
- virtual void updateSpatialExtents();
- virtual void updateBinRadius();
-
- void setRenderType(S32 type) { mRenderType = type; }
- BOOL isRenderType(S32 type) { return mRenderType == type; }
- S32 getRenderType() { return mRenderType; }
-
- // Debugging methods
- S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
-
- LLSpatialPartition* getSpatialPartition();
-
- void removeFromOctree();
-
- void setSpatialBridge(LLSpatialBridge* bridge) { mSpatialBridge = (LLDrawable*) bridge; }
- LLSpatialBridge* getSpatialBridge() { return (LLSpatialBridge*) (LLDrawable*) mSpatialBridge; }
-
- // Statics
- static void incrementVisible();
- static void cleanupDeadDrawables();
+ //void removeFace(const S32 i); // SJB: Avoid using this, it's slow
+ LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp);
+ LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp);
+ void deleteFaces(S32 offset, S32 count);
+ void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
+ void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep);
+ void mergeFaces(LLDrawable* src);
+
+ void init(bool new_entry);
+ void unload();
+ void destroy();
+
+ void update();
+ F32 updateXform(BOOL undamped);
+
+ virtual void makeActive();
+ /*virtual*/ void makeStatic(BOOL warning_enabled = TRUE);
+
+ BOOL isActive() const { return isState(ACTIVE); }
+ BOOL isStatic() const { return !isActive(); }
+ BOOL isAnimating() const;
+
+ virtual BOOL updateMove();
+ virtual void movePartition();
+
+ void updateTexture();
+ void updateMaterial();
+ virtual void updateDistance(LLCamera& camera, bool force_update);
+ BOOL updateGeometry();
+ void updateFaceSize(S32 idx);
+
+ void updateSpecialHoverCursor(BOOL enabled);
+
+ virtual void shiftPos(const LLVector4a &shift_vector);
+
+ S32 getGeneration() const { return mGeneration; }
+
+ BOOL getLit() const { return isState(UNLIT) ? FALSE : TRUE; }
+ void setLit(BOOL lit) { lit ? clearState(UNLIT) : setState(UNLIT); }
+
+ bool isVisible() const;
+ bool isRecentlyVisible() const;
+
+ virtual void cleanupReferences();
+
+ void setGroup(LLViewerOctreeGroup* group);
+ void setRadius(const F32 radius);
+ F32 getRadius() const { return mRadius; }
+ F32 getVisibilityRadius() const;
+
+ void updateUVMinMax(); // Updates the cache of sun space bounding box.
+
+ const LLVector3& getBounds(LLVector3& min, LLVector3& max) const;
+ virtual void updateSpatialExtents();
+ virtual void updateBinRadius();
+
+ void setRenderType(S32 type) { mRenderType = type; }
+ BOOL isRenderType(S32 type) { return mRenderType == type; }
+ S32 getRenderType() { return mRenderType; }
+
+ // Debugging methods
+ S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
+
+ LLSpatialPartition* getSpatialPartition();
+
+ void removeFromOctree();
+
+ void setSpatialBridge(LLSpatialBridge* bridge) { mSpatialBridge = (LLDrawable*) bridge; }
+ LLSpatialBridge* getSpatialBridge() { return (LLSpatialBridge*) (LLDrawable*) mSpatialBridge; }
+
+ // Statics
+ static void incrementVisible();
+ static void cleanupDeadDrawables();
protected:
- ~LLDrawable() { destroy(); }
- void moveUpdatePipeline(BOOL moved);
- void updatePartition();
- BOOL updateMoveDamped();
- BOOL updateMoveUndamped();
-
+ ~LLDrawable() { destroy(); }
+ void moveUpdatePipeline(BOOL moved);
+ void updatePartition();
+ BOOL updateMoveDamped();
+ BOOL updateMoveUndamped();
+
public:
- friend class LLPipeline;
- friend class LLDrawPool;
- friend class LLSpatialBridge;
-
- typedef std::unordered_set<LLPointer<LLDrawable> > drawable_set_t;
+ friend class LLPipeline;
+ friend class LLDrawPool;
+ friend class LLSpatialBridge;
+
+ typedef std::unordered_set<LLPointer<LLDrawable> > drawable_set_t;
typedef std::set<LLPointer<LLDrawable> > ordered_drawable_set_t;
- typedef std::vector<LLPointer<LLDrawable> > drawable_vector_t;
- typedef std::list<LLPointer<LLDrawable> > drawable_list_t;
- typedef std::queue<LLPointer<LLDrawable> > drawable_queue_t;
-
- struct CompareDistanceGreater
- {
- bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
- {
- return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
- }
- };
-
- struct CompareDistanceGreaterVisibleFirst
- {
- bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
- {
- if (lhs->isVisible() && !rhs->isVisible())
- {
- return TRUE; //visible things come first
- }
- else if (!lhs->isVisible() && rhs->isVisible())
- {
- return FALSE; //rhs is visible, comes first
- }
-
- return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
- }
- };
-
- typedef enum e_drawable_flags
- {
- IN_REBUILD_Q = 0x00000001,
- EARLY_MOVE = 0x00000004,
- MOVE_UNDAMPED = 0x00000008,
- ON_MOVE_LIST = 0x00000010,
- UV = 0x00000020,
- UNLIT = 0x00000040,
- LIGHT = 0x00000080,
- REBUILD_VOLUME = 0x00000100, //volume changed LOD or parameters, or vertex buffer changed
- REBUILD_TCOORD = 0x00000200, //texture coordinates changed
- REBUILD_COLOR = 0x00000400, //color changed
- REBUILD_POSITION= 0x00000800, //vertex positions/normals changed
- REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR,
- REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR,
- REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME,
- REBUILD_RIGGED = 0x00001000,
- ON_SHIFT_LIST = 0x00002000,
- ACTIVE = 0x00004000,
- DEAD = 0x00008000,
- INVISIBLE = 0x00010000, // stay invisible until flag is cleared
- NEARBY_LIGHT = 0x00020000, // In gPipeline.mNearbyLightSet
- BUILT = 0x00040000,
- FORCE_INVISIBLE = 0x00080000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
- HAS_ALPHA = 0x00100000,
- RIGGED = 0x00200000, //has a rigged face
+ typedef std::vector<LLPointer<LLDrawable> > drawable_vector_t;
+ typedef std::list<LLPointer<LLDrawable> > drawable_list_t;
+ typedef std::queue<LLPointer<LLDrawable> > drawable_queue_t;
+
+ struct CompareDistanceGreater
+ {
+ bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
+ {
+ return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
+ }
+ };
+
+ struct CompareDistanceGreaterVisibleFirst
+ {
+ bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs)
+ {
+ if (lhs->isVisible() && !rhs->isVisible())
+ {
+ return TRUE; //visible things come first
+ }
+ else if (!lhs->isVisible() && rhs->isVisible())
+ {
+ return FALSE; //rhs is visible, comes first
+ }
+
+ return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last
+ }
+ };
+
+ typedef enum e_drawable_flags
+ {
+ IN_REBUILD_Q = 0x00000001,
+ EARLY_MOVE = 0x00000004,
+ MOVE_UNDAMPED = 0x00000008,
+ ON_MOVE_LIST = 0x00000010,
+ UV = 0x00000020,
+ UNLIT = 0x00000040,
+ LIGHT = 0x00000080,
+ REBUILD_VOLUME = 0x00000100, //volume changed LOD or parameters, or vertex buffer changed
+ REBUILD_TCOORD = 0x00000200, //texture coordinates changed
+ REBUILD_COLOR = 0x00000400, //color changed
+ REBUILD_POSITION= 0x00000800, //vertex positions/normals changed
+ REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR,
+ REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR,
+ REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME,
+ REBUILD_RIGGED = 0x00001000,
+ ON_SHIFT_LIST = 0x00002000,
+ ACTIVE = 0x00004000,
+ DEAD = 0x00008000,
+ INVISIBLE = 0x00010000, // stay invisible until flag is cleared
+ NEARBY_LIGHT = 0x00020000, // In gPipeline.mNearbyLightSet
+ BUILT = 0x00040000,
+ FORCE_INVISIBLE = 0x00080000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned)
+ HAS_ALPHA = 0x00100000,
+ RIGGED = 0x00200000, //has a rigged face
RIGGED_CHILD = 0x00400000, //has a child with a rigged face
- PARTITION_MOVE = 0x00800000,
- ANIMATED_CHILD = 0x01000000,
- ACTIVE_CHILD = 0x02000000,
- FOR_UNLOAD = 0x04000000, //should be unload from memory
+ PARTITION_MOVE = 0x00800000,
+ ANIMATED_CHILD = 0x01000000,
+ ACTIVE_CHILD = 0x02000000,
+ FOR_UNLOAD = 0x04000000, //should be unload from memory
MIRROR = 0x08000000, // Used as a mirror, needs a hero probe position to be calculated.
- } EDrawableFlags;
+ } EDrawableFlags;
public:
- LLXformMatrix mXform;
+ LLXformMatrix mXform;
- // vis data
- LLPointer<LLDrawable> mParent;
+ // vis data
+ LLPointer<LLDrawable> mParent;
- F32 mDistanceWRTCamera;
+ F32 mDistanceWRTCamera;
- static F32 sCurPixelAngle; //current pixels per radian
+ static F32 sCurPixelAngle; //current pixels per radian
private:
- U32 mState;
- S32 mRenderType;
- LLPointer<LLViewerObject> mVObjp;
- face_list_t mFaces;
- LLPointer<LLDrawable> mSpatialBridge;
-
- F32 mRadius;
- S32 mGeneration;
-
- LLVector3 mCurrentScale;
-
- static U32 sNumZombieDrawables;
- static std::vector<LLPointer<LLDrawable> > sDeadList;
+ U32 mState;
+ S32 mRenderType;
+ LLPointer<LLViewerObject> mVObjp;
+ face_list_t mFaces;
+ LLPointer<LLDrawable> mSpatialBridge;
+
+ F32 mRadius;
+ S32 mGeneration;
+
+ LLVector3 mCurrentScale;
+
+ static U32 sNumZombieDrawables;
+ static std::vector<LLPointer<LLDrawable> > sDeadList;
} LL_ALIGN_POSTFIX(16);
inline LLFace* LLDrawable::getFace(const S32 i) const
{
- //switch these asserts to LL_ERRS() -- davep
- //llassert((U32)i < mFaces.size());
- //llassert(mFaces[i]);
-
- if ((U32) i >= mFaces.size())
- {
- LL_WARNS() << "Invalid face index." << LL_ENDL;
- return NULL;
- }
-
- if (!mFaces[i])
- {
- LL_WARNS() << "Null face found." << LL_ENDL;
- return NULL;
- }
-
- return mFaces[i];
+ //switch these asserts to LL_ERRS() -- davep
+ //llassert((U32)i < mFaces.size());
+ //llassert(mFaces[i]);
+
+ if ((U32) i >= mFaces.size())
+ {
+ LL_WARNS() << "Invalid face index." << LL_ENDL;
+ return NULL;
+ }
+
+ if (!mFaces[i])
+ {
+ LL_WARNS() << "Null face found." << LL_ENDL;
+ return NULL;
+ }
+
+ return mFaces[i];
}
inline S32 LLDrawable::getNumFaces()const
{
- return (S32)mFaces.size();
+ return (S32)mFaces.size();
}
#endif