diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
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committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-15 12:47:27 +0300 |
commit | b06a99f7c76950484972e25d9dbbee8660a6a6c3 (patch) | |
tree | 58fb3b7d1c95cbd2eb938a9d0f252cdb3ab3b6a8 /indra/newview/lldrawable.h | |
parent | bf1235b017b254ba989b156c73c4ce18ba4e6c23 (diff) |
Post-merge spaces fix
Diffstat (limited to 'indra/newview/lldrawable.h')
-rw-r--r-- | indra/newview/lldrawable.h | 502 |
1 files changed, 251 insertions, 251 deletions
diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index fc182fc2e2..726667813a 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -1,25 +1,25 @@ -/** +/** * @file lldrawable.h * @brief LLDrawable class definition * * $LicenseInfo:firstyear=2002&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -67,280 +67,280 @@ class LLDrawable public: typedef std::vector<LLFace*> face_list_t; - LLDrawable(const LLDrawable& rhs) + LLDrawable(const LLDrawable& rhs) : LLViewerOctreeEntryData(rhs) - { - *this = rhs; - } - - const LLDrawable& operator=(const LLDrawable& rhs) - { - LL_ERRS() << "Illegal operation!" << LL_ENDL; - return *this; - } - - static void initClass(); - - LLDrawable(LLViewerObject *vobj, bool new_entry = false); - - void markDead(); // Mark this drawable as dead - BOOL isDead() const { return isState(DEAD); } - BOOL isNew() const { return !isState(BUILT); } - BOOL isUnload() const { return isState(FOR_UNLOAD); } - - BOOL isLight() const; - - virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE); - - LLSpatialGroup* getSpatialGroup()const {return (LLSpatialGroup*)getGroup();} - LLViewerRegion* getRegion() const { return mVObjp->getRegion(); } - const LLTextureEntry* getTextureEntry(U8 which) const { return mVObjp->getTE(which); } - LLPointer<LLViewerObject>& getVObj() { return mVObjp; } - const LLViewerObject *getVObj() const { return mVObjp; } - LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK - - const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); } - const LLMatrix4& getRenderMatrix() const; - void setPosition(LLVector3 v) const { } - const LLVector3& getPosition() const { return mXform.getPosition(); } - const LLVector3& getWorldPosition() const { return mXform.getPositionW(); } - const LLVector3 getPositionAgent() const; - const LLVector3& getScale() const { return mCurrentScale; } - void setScale(const LLVector3& scale) { mCurrentScale = scale; } - const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); } - const LLQuaternion& getRotation() const { return mXform.getRotation(); } - F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); } - S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; } - - void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); } - LLXformMatrix* getXform() { return &mXform; } - - U32 getState() const { return mState; } - BOOL isState (U32 bits) const { return ((mState & bits) != 0); } - void setState (U32 bits) { mState |= bits; } - void clearState(U32 bits) { mState &= ~bits; } - - BOOL isAvatar() const { return mVObjp.notNull() && mVObjp->isAvatar(); } - BOOL isRoot() const { return !mParent || mParent->isAvatar(); } + { + *this = rhs; + } + + const LLDrawable& operator=(const LLDrawable& rhs) + { + LL_ERRS() << "Illegal operation!" << LL_ENDL; + return *this; + } + + static void initClass(); + + LLDrawable(LLViewerObject *vobj, bool new_entry = false); + + void markDead(); // Mark this drawable as dead + BOOL isDead() const { return isState(DEAD); } + BOOL isNew() const { return !isState(BUILT); } + BOOL isUnload() const { return isState(FOR_UNLOAD); } + + BOOL isLight() const; + + virtual void setVisible(LLCamera& camera_in, std::vector<LLDrawable*>* results = NULL, BOOL for_select = FALSE); + + LLSpatialGroup* getSpatialGroup()const {return (LLSpatialGroup*)getGroup();} + LLViewerRegion* getRegion() const { return mVObjp->getRegion(); } + const LLTextureEntry* getTextureEntry(U8 which) const { return mVObjp->getTE(which); } + LLPointer<LLViewerObject>& getVObj() { return mVObjp; } + const LLViewerObject *getVObj() const { return mVObjp; } + LLVOVolume* getVOVolume() const; // cast mVObjp tp LLVOVolume if OK + + const LLMatrix4& getWorldMatrix() const { return mXform.getWorldMatrix(); } + const LLMatrix4& getRenderMatrix() const; + void setPosition(LLVector3 v) const { } + const LLVector3& getPosition() const { return mXform.getPosition(); } + const LLVector3& getWorldPosition() const { return mXform.getPositionW(); } + const LLVector3 getPositionAgent() const; + const LLVector3& getScale() const { return mCurrentScale; } + void setScale(const LLVector3& scale) { mCurrentScale = scale; } + const LLQuaternion& getWorldRotation() const { return mXform.getWorldRotation(); } + const LLQuaternion& getRotation() const { return mXform.getRotation(); } + F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); } + S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; } + + void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); } + LLXformMatrix* getXform() { return &mXform; } + + U32 getState() const { return mState; } + BOOL isState (U32 bits) const { return ((mState & bits) != 0); } + void setState (U32 bits) { mState |= bits; } + void clearState(U32 bits) { mState &= ~bits; } + + BOOL isAvatar() const { return mVObjp.notNull() && mVObjp->isAvatar(); } + BOOL isRoot() const { return !mParent || mParent->isAvatar(); } LLDrawable* getRoot(); - BOOL isSpatialRoot() const { return !mParent || mParent->isAvatar(); } - virtual BOOL isSpatialBridge() const { return FALSE; } - virtual LLSpatialPartition* asPartition() { return NULL; } - LLDrawable* getParent() const { return mParent; } - - // must set parent through LLViewerObject:: () - //BOOL setParent(LLDrawable *parent); - - inline LLFace* getFace(const S32 i) const; - inline S32 getNumFaces() const; + BOOL isSpatialRoot() const { return !mParent || mParent->isAvatar(); } + virtual BOOL isSpatialBridge() const { return FALSE; } + virtual LLSpatialPartition* asPartition() { return NULL; } + LLDrawable* getParent() const { return mParent; } + + // must set parent through LLViewerObject:: () + //BOOL setParent(LLDrawable *parent); + + inline LLFace* getFace(const S32 i) const; + inline S32 getNumFaces() const; face_list_t& getFaces() { return mFaces; } const face_list_t& getFaces() const { return mFaces; } - //void removeFace(const S32 i); // SJB: Avoid using this, it's slow - LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep); - LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep); - LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp); - LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp); - void deleteFaces(S32 offset, S32 count); - void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); - void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); - void mergeFaces(LLDrawable* src); - - void init(bool new_entry); - void unload(); - void destroy(); - - void update(); - F32 updateXform(BOOL undamped); - - virtual void makeActive(); - /*virtual*/ void makeStatic(BOOL warning_enabled = TRUE); - - BOOL isActive() const { return isState(ACTIVE); } - BOOL isStatic() const { return !isActive(); } - BOOL isAnimating() const; - - virtual BOOL updateMove(); - virtual void movePartition(); - - void updateTexture(); - void updateMaterial(); - virtual void updateDistance(LLCamera& camera, bool force_update); - BOOL updateGeometry(); - void updateFaceSize(S32 idx); - - void updateSpecialHoverCursor(BOOL enabled); - - virtual void shiftPos(const LLVector4a &shift_vector); - - S32 getGeneration() const { return mGeneration; } - - BOOL getLit() const { return isState(UNLIT) ? FALSE : TRUE; } - void setLit(BOOL lit) { lit ? clearState(UNLIT) : setState(UNLIT); } - - bool isVisible() const; - bool isRecentlyVisible() const; - - virtual void cleanupReferences(); - - void setGroup(LLViewerOctreeGroup* group); - void setRadius(const F32 radius); - F32 getRadius() const { return mRadius; } - F32 getVisibilityRadius() const; - - void updateUVMinMax(); // Updates the cache of sun space bounding box. - - const LLVector3& getBounds(LLVector3& min, LLVector3& max) const; - virtual void updateSpatialExtents(); - virtual void updateBinRadius(); - - void setRenderType(S32 type) { mRenderType = type; } - BOOL isRenderType(S32 type) { return mRenderType == type; } - S32 getRenderType() { return mRenderType; } - - // Debugging methods - S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators... - - LLSpatialPartition* getSpatialPartition(); - - void removeFromOctree(); - - void setSpatialBridge(LLSpatialBridge* bridge) { mSpatialBridge = (LLDrawable*) bridge; } - LLSpatialBridge* getSpatialBridge() { return (LLSpatialBridge*) (LLDrawable*) mSpatialBridge; } - - // Statics - static void incrementVisible(); - static void cleanupDeadDrawables(); + //void removeFace(const S32 i); // SJB: Avoid using this, it's slow + LLFace* addFace(LLFacePool *poolp, LLViewerTexture *texturep); + LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep); + LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp); + LLFace* addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp, LLViewerTexture *specularp); + void deleteFaces(S32 offset, S32 count); + void setNumFaces(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); + void setNumFacesFast(const S32 numFaces, LLFacePool *poolp, LLViewerTexture *texturep); + void mergeFaces(LLDrawable* src); + + void init(bool new_entry); + void unload(); + void destroy(); + + void update(); + F32 updateXform(BOOL undamped); + + virtual void makeActive(); + /*virtual*/ void makeStatic(BOOL warning_enabled = TRUE); + + BOOL isActive() const { return isState(ACTIVE); } + BOOL isStatic() const { return !isActive(); } + BOOL isAnimating() const; + + virtual BOOL updateMove(); + virtual void movePartition(); + + void updateTexture(); + void updateMaterial(); + virtual void updateDistance(LLCamera& camera, bool force_update); + BOOL updateGeometry(); + void updateFaceSize(S32 idx); + + void updateSpecialHoverCursor(BOOL enabled); + + virtual void shiftPos(const LLVector4a &shift_vector); + + S32 getGeneration() const { return mGeneration; } + + BOOL getLit() const { return isState(UNLIT) ? FALSE : TRUE; } + void setLit(BOOL lit) { lit ? clearState(UNLIT) : setState(UNLIT); } + + bool isVisible() const; + bool isRecentlyVisible() const; + + virtual void cleanupReferences(); + + void setGroup(LLViewerOctreeGroup* group); + void setRadius(const F32 radius); + F32 getRadius() const { return mRadius; } + F32 getVisibilityRadius() const; + + void updateUVMinMax(); // Updates the cache of sun space bounding box. + + const LLVector3& getBounds(LLVector3& min, LLVector3& max) const; + virtual void updateSpatialExtents(); + virtual void updateBinRadius(); + + void setRenderType(S32 type) { mRenderType = type; } + BOOL isRenderType(S32 type) { return mRenderType == type; } + S32 getRenderType() { return mRenderType; } + + // Debugging methods + S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators... + + LLSpatialPartition* getSpatialPartition(); + + void removeFromOctree(); + + void setSpatialBridge(LLSpatialBridge* bridge) { mSpatialBridge = (LLDrawable*) bridge; } + LLSpatialBridge* getSpatialBridge() { return (LLSpatialBridge*) (LLDrawable*) mSpatialBridge; } + + // Statics + static void incrementVisible(); + static void cleanupDeadDrawables(); protected: - ~LLDrawable() { destroy(); } - void moveUpdatePipeline(BOOL moved); - void updatePartition(); - BOOL updateMoveDamped(); - BOOL updateMoveUndamped(); - + ~LLDrawable() { destroy(); } + void moveUpdatePipeline(BOOL moved); + void updatePartition(); + BOOL updateMoveDamped(); + BOOL updateMoveUndamped(); + public: - friend class LLPipeline; - friend class LLDrawPool; - friend class LLSpatialBridge; - - typedef std::unordered_set<LLPointer<LLDrawable> > drawable_set_t; + friend class LLPipeline; + friend class LLDrawPool; + friend class LLSpatialBridge; + + typedef std::unordered_set<LLPointer<LLDrawable> > drawable_set_t; typedef std::set<LLPointer<LLDrawable> > ordered_drawable_set_t; - typedef std::vector<LLPointer<LLDrawable> > drawable_vector_t; - typedef std::list<LLPointer<LLDrawable> > drawable_list_t; - typedef std::queue<LLPointer<LLDrawable> > drawable_queue_t; - - struct CompareDistanceGreater - { - bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs) - { - return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last - } - }; - - struct CompareDistanceGreaterVisibleFirst - { - bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs) - { - if (lhs->isVisible() && !rhs->isVisible()) - { - return TRUE; //visible things come first - } - else if (!lhs->isVisible() && rhs->isVisible()) - { - return FALSE; //rhs is visible, comes first - } - - return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last - } - }; - - typedef enum e_drawable_flags - { - IN_REBUILD_Q = 0x00000001, - EARLY_MOVE = 0x00000004, - MOVE_UNDAMPED = 0x00000008, - ON_MOVE_LIST = 0x00000010, - UV = 0x00000020, - UNLIT = 0x00000040, - LIGHT = 0x00000080, - REBUILD_VOLUME = 0x00000100, //volume changed LOD or parameters, or vertex buffer changed - REBUILD_TCOORD = 0x00000200, //texture coordinates changed - REBUILD_COLOR = 0x00000400, //color changed - REBUILD_POSITION= 0x00000800, //vertex positions/normals changed - REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR, - REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR, - REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME, - REBUILD_RIGGED = 0x00001000, - ON_SHIFT_LIST = 0x00002000, - ACTIVE = 0x00004000, - DEAD = 0x00008000, - INVISIBLE = 0x00010000, // stay invisible until flag is cleared - NEARBY_LIGHT = 0x00020000, // In gPipeline.mNearbyLightSet - BUILT = 0x00040000, - FORCE_INVISIBLE = 0x00080000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned) - HAS_ALPHA = 0x00100000, - RIGGED = 0x00200000, //has a rigged face + typedef std::vector<LLPointer<LLDrawable> > drawable_vector_t; + typedef std::list<LLPointer<LLDrawable> > drawable_list_t; + typedef std::queue<LLPointer<LLDrawable> > drawable_queue_t; + + struct CompareDistanceGreater + { + bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs) + { + return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last + } + }; + + struct CompareDistanceGreaterVisibleFirst + { + bool operator()(const LLDrawable* const& lhs, const LLDrawable* const& rhs) + { + if (lhs->isVisible() && !rhs->isVisible()) + { + return TRUE; //visible things come first + } + else if (!lhs->isVisible() && rhs->isVisible()) + { + return FALSE; //rhs is visible, comes first + } + + return lhs->mDistanceWRTCamera < rhs->mDistanceWRTCamera; // farthest = last + } + }; + + typedef enum e_drawable_flags + { + IN_REBUILD_Q = 0x00000001, + EARLY_MOVE = 0x00000004, + MOVE_UNDAMPED = 0x00000008, + ON_MOVE_LIST = 0x00000010, + UV = 0x00000020, + UNLIT = 0x00000040, + LIGHT = 0x00000080, + REBUILD_VOLUME = 0x00000100, //volume changed LOD or parameters, or vertex buffer changed + REBUILD_TCOORD = 0x00000200, //texture coordinates changed + REBUILD_COLOR = 0x00000400, //color changed + REBUILD_POSITION= 0x00000800, //vertex positions/normals changed + REBUILD_GEOMETRY= REBUILD_POSITION|REBUILD_TCOORD|REBUILD_COLOR, + REBUILD_MATERIAL= REBUILD_TCOORD|REBUILD_COLOR, + REBUILD_ALL = REBUILD_GEOMETRY|REBUILD_VOLUME, + REBUILD_RIGGED = 0x00001000, + ON_SHIFT_LIST = 0x00002000, + ACTIVE = 0x00004000, + DEAD = 0x00008000, + INVISIBLE = 0x00010000, // stay invisible until flag is cleared + NEARBY_LIGHT = 0x00020000, // In gPipeline.mNearbyLightSet + BUILT = 0x00040000, + FORCE_INVISIBLE = 0x00080000, // stay invis until CLEAR_INVISIBLE is set (set of orphaned) + HAS_ALPHA = 0x00100000, + RIGGED = 0x00200000, //has a rigged face RIGGED_CHILD = 0x00400000, //has a child with a rigged face - PARTITION_MOVE = 0x00800000, - ANIMATED_CHILD = 0x01000000, - ACTIVE_CHILD = 0x02000000, - FOR_UNLOAD = 0x04000000, //should be unload from memory + PARTITION_MOVE = 0x00800000, + ANIMATED_CHILD = 0x01000000, + ACTIVE_CHILD = 0x02000000, + FOR_UNLOAD = 0x04000000, //should be unload from memory MIRROR = 0x08000000, // Used as a mirror, needs a hero probe position to be calculated. - } EDrawableFlags; + } EDrawableFlags; public: - LLXformMatrix mXform; + LLXformMatrix mXform; - // vis data - LLPointer<LLDrawable> mParent; + // vis data + LLPointer<LLDrawable> mParent; - F32 mDistanceWRTCamera; + F32 mDistanceWRTCamera; - static F32 sCurPixelAngle; //current pixels per radian + static F32 sCurPixelAngle; //current pixels per radian private: - U32 mState; - S32 mRenderType; - LLPointer<LLViewerObject> mVObjp; - face_list_t mFaces; - LLPointer<LLDrawable> mSpatialBridge; - - F32 mRadius; - S32 mGeneration; - - LLVector3 mCurrentScale; - - static U32 sNumZombieDrawables; - static std::vector<LLPointer<LLDrawable> > sDeadList; + U32 mState; + S32 mRenderType; + LLPointer<LLViewerObject> mVObjp; + face_list_t mFaces; + LLPointer<LLDrawable> mSpatialBridge; + + F32 mRadius; + S32 mGeneration; + + LLVector3 mCurrentScale; + + static U32 sNumZombieDrawables; + static std::vector<LLPointer<LLDrawable> > sDeadList; } LL_ALIGN_POSTFIX(16); inline LLFace* LLDrawable::getFace(const S32 i) const { - //switch these asserts to LL_ERRS() -- davep - //llassert((U32)i < mFaces.size()); - //llassert(mFaces[i]); - - if ((U32) i >= mFaces.size()) - { - LL_WARNS() << "Invalid face index." << LL_ENDL; - return NULL; - } - - if (!mFaces[i]) - { - LL_WARNS() << "Null face found." << LL_ENDL; - return NULL; - } - - return mFaces[i]; + //switch these asserts to LL_ERRS() -- davep + //llassert((U32)i < mFaces.size()); + //llassert(mFaces[i]); + + if ((U32) i >= mFaces.size()) + { + LL_WARNS() << "Invalid face index." << LL_ENDL; + return NULL; + } + + if (!mFaces[i]) + { + LL_WARNS() << "Null face found." << LL_ENDL; + return NULL; + } + + return mFaces[i]; } inline S32 LLDrawable::getNumFaces()const { - return (S32)mFaces.size(); + return (S32)mFaces.size(); } #endif |