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author | Vadim Savchuk <vsavchuk@productengine.com> | 2010-06-02 20:46:16 +0300 |
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committer | Vadim Savchuk <vsavchuk@productengine.com> | 2010-06-02 20:46:16 +0300 |
commit | 671625695fc44adc430a7ddf3be158ce26a61cc6 (patch) | |
tree | 660eebb8544495a1653310c52663e7443920ff70 /indra/newview/lldirpicker.h | |
parent | 5a29fb38312d1a8ae39d1f408754475ecffaebc8 (diff) |
EXT-6726 WIP Added more menus to the Appearance SP.
Done:
- Implemented creating new wearables via My Outfits gear menu.
- Implemented renaming/removing/editing an outfit via My Outfits context menu.
- Implemented "Attach to..." / "Attach to HUD..." context submenus.
- Now disabling (instead of hiding) irrelevant wearable context menu items.
- Added "Take Off / Detach" context menu item that's shown for clothes and attachments.
Useful if you selected a bunch of items and want to take them all off.
- Fixed taking off an outfit
(not all wearables were taken off because of a wrong inventory collector).
- Fixed crash when editing a skirt
(reference to a missing string).
- In LLWearableItemsList::ContextMenu::updateItemsVisibility renamed variables
and introduced MASK_UNKNOWN per Nyx's request.
Known issues:
- "Attach to..." context menus may be displayed partially off-screen
(there is the same bug in the inventory panel).
- The way we invoke wearable editing panel after the wearable gets created
is currently a hack.
TODO:
- Wear / take off / rename / delete an outfit via My Outfits gear menu
(currently not implemented because of missing selection support in My Outfits).
- Add "Create new..." to body part / clothing context menu in Edit Outfit.
- Add "Create new..." submenus to the Edit Outfit gear menu.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/466/
--HG--
branch : product-engine
Diffstat (limited to 'indra/newview/lldirpicker.h')
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