diff options
author | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
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committer | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-01-25 17:47:36 -0800 |
commit | c418d616276ce16d910c6e5528f6aa058803e1c7 (patch) | |
tree | af7c6d992eb34c37d58ffb55561e5a62893617c3 /indra/newview/lldeferredsounds.h | |
parent | daa9db305a5ae2c0c5b0c2425d6482de6dee7b2c (diff) |
CHUI-667 Upon exit from DND mode, a maximum of one sound should be played. Solution. Added a deferred sound class which will have sound id's added to it and upon unmuting the deferred sounds will be played.
Diffstat (limited to 'indra/newview/lldeferredsounds.h')
-rw-r--r-- | indra/newview/lldeferredsounds.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/indra/newview/lldeferredsounds.h b/indra/newview/lldeferredsounds.h new file mode 100644 index 0000000000..50da9acf2b --- /dev/null +++ b/indra/newview/lldeferredsounds.h @@ -0,0 +1,44 @@ +/** +* @file lldeferredsounds.h +* @brief Header file for lldeferredsounds +* @author Gilbert@lindenlab.com +* +* $LicenseInfo:firstyear=2013&license=viewerlgpl$ +* Second Life Viewer Source Code +* Copyright (C) 2013, Linden Research, Inc. +* +* This library is free software; you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation; +* version 2.1 of the License only. +* +* This library is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +* Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General Public +* License along with this library; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +* +* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA +* $/LicenseInfo$ +*/ +#ifndef LL_LLDEFERREDSOUNDS_H +#define LL_LLDEFERREDSOUNDS_H + +#include "llsingleton.h" + +class LLDeferredSounds : public LLSingleton<LLDeferredSounds> +{ +private: + std::queue<LLUUID> soundQueue; +public: + //Add sounds to be played once progress bar is hidden (such as after teleport or loading screen) + void deferSound(LLUUID sound); + + void playdeferredSounds(); +}; + +#endif // LL_LLDEFERREDSOUNDS_H + |