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author | Nat Goodspeed <nat@lindenlab.com> | 2016-09-16 11:04:12 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2016-09-16 11:04:12 -0400 |
commit | 099e3b41668a8c951cf74ec585ed4192bab507db (patch) | |
tree | 5481b7cbb15e5674d552fb063227c1277bcdb78b /indra/newview/lldeferredsounds.h | |
parent | 51bb369a39142ff5049f753099f9638ce68b95dc (diff) | |
parent | d2c3c2f9fe197b1856e9a8ed37aeb56b77e2ff07 (diff) |
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Diffstat (limited to 'indra/newview/lldeferredsounds.h')
-rw-r--r-- | indra/newview/lldeferredsounds.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldeferredsounds.h b/indra/newview/lldeferredsounds.h index bf1eb62957..33f02b3521 100644 --- a/indra/newview/lldeferredsounds.h +++ b/indra/newview/lldeferredsounds.h @@ -33,7 +33,7 @@ struct SoundData; class LLDeferredSounds : public LLSingleton<LLDeferredSounds> { -private: + LLSINGLETON_EMPTY_CTOR(LLDeferredSounds); std::vector<SoundData> soundVector; public: //Add sounds to be played once progress bar is hidden (such as after teleport or loading screen) |