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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2012-03-06 15:30:08 -0500
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2012-03-06 15:30:08 -0500
commit80e64f26a13a8cbfe32d94b33fff57ddc7f21731 (patch)
tree8aa3c4654659cb33645e6379e729f0df02fef4eb /indra/newview/lldebugview.cpp
parentc03c7eaa460e097093304177d9ba23e9af57a959 (diff)
via richard - fix to keep texture debug console anchored at the top
Diffstat (limited to 'indra/newview/lldebugview.cpp')
-rw-r--r--indra/newview/lldebugview.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index bba5d7c459..29b1d23d7d 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -115,7 +115,7 @@ void LLDebugView::init()
LLTextureView::Params tvp;
tvp.name("gTextureView");
tvp.rect(r);
- tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT);
+ tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT);
tvp.visible(false);
gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp);
addChild(gTextureView);