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author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-03-06 15:30:08 -0500 |
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committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2012-03-06 15:30:08 -0500 |
commit | 80e64f26a13a8cbfe32d94b33fff57ddc7f21731 (patch) | |
tree | 8aa3c4654659cb33645e6379e729f0df02fef4eb /indra/newview/lldebugview.cpp | |
parent | c03c7eaa460e097093304177d9ba23e9af57a959 (diff) |
via richard - fix to keep texture debug console anchored at the top
Diffstat (limited to 'indra/newview/lldebugview.cpp')
-rw-r--r-- | indra/newview/lldebugview.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index bba5d7c459..29b1d23d7d 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -115,7 +115,7 @@ void LLDebugView::init() LLTextureView::Params tvp; tvp.name("gTextureView"); tvp.rect(r); - tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT); tvp.visible(false); gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp); addChild(gTextureView); |