diff options
author | andreykproductengine <akleshchev@productengine.com> | 2015-07-02 16:26:17 +0300 |
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committer | andreykproductengine <akleshchev@productengine.com> | 2015-07-02 16:26:17 +0300 |
commit | 8e2ec992d0bc937f72f6a1e96592f32798daac29 (patch) | |
tree | b106227140e23c7ff66e7ac15c85877394a0b580 /indra/newview/llcompilequeue.h | |
parent | 79f1e2178828a3e7c1738d8e0682d795aeb240bf (diff) | |
parent | 4aa64b99dbe6cafdccf0c25501feaef5ba3445c4 (diff) |
Merge downstream code and become version 3.8.1
Diffstat (limited to 'indra/newview/llcompilequeue.h')
-rwxr-xr-x | indra/newview/llcompilequeue.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/indra/newview/llcompilequeue.h b/indra/newview/llcompilequeue.h index 28f4625de8..54842bb302 100755 --- a/indra/newview/llcompilequeue.h +++ b/indra/newview/llcompilequeue.h @@ -81,13 +81,15 @@ protected: // returns true if this is done BOOL isDone() const; + virtual BOOL startQueue(); + // go to the next object. If no objects left, it falls out // silently and waits to be killed by the deleteIfDone() callback. BOOL nextObject(); BOOL popNext(); void setStartString(const std::string& s) { mStartString = s; } - + protected: // UI LLScrollListCtrl* mMessages; @@ -131,6 +133,9 @@ public: LLAssetUploadQueue* getUploadQueue() { return mUploadQueue; } + void experienceIdsReceived( const LLSD& content ); + BOOL hasExperience(const LLUUID& id)const; + protected: LLFloaterCompileQueue(const LLSD& key); virtual ~LLFloaterCompileQueue(); @@ -139,16 +144,21 @@ protected: virtual void handleInventory(LLViewerObject* viewer_obj, LLInventoryObject::object_list_t* inv); + static void requestAsset(struct LLScriptQueueData* datap, const LLSD& experience); + + // This is the callback for when each script arrives static void scriptArrived(LLVFS *vfs, const LLUUID& asset_id, LLAssetType::EType type, void* user_data, S32 status, LLExtStat ext_status); + virtual BOOL startQueue(); protected: LLViewerInventoryItem::item_array_t mCurrentScripts; private: LLAssetUploadQueue* mUploadQueue; + uuid_list_t mExperienceIds; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |