diff options
| author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2026-04-01 19:50:33 +0300 |
|---|---|---|
| committer | Andrey Lihatskiy <alihatskiy@productengine.com> | 2026-04-01 19:50:33 +0300 |
| commit | f5908eddc683dd705d334c88377139e39bbfb54f (patch) | |
| tree | 75c0ff026fe13c0a507a4527b697aa212736998d /indra/newview/llcompilequeue.cpp | |
| parent | d045f9aa32789a35628aced166145c182751acbf (diff) | |
| parent | f209affdfdf271098843ba400d7a75b00f827233 (diff) | |
Merge branch 'project/lua_editor' into marchcat/devlinux-slua
# Conflicts:
# indra/llcommon/llstl.h
# indra/newview/app_settings/settings.xml
Diffstat (limited to 'indra/newview/llcompilequeue.cpp')
| -rw-r--r-- | indra/newview/llcompilequeue.cpp | 50 |
1 files changed, 38 insertions, 12 deletions
diff --git a/indra/newview/llcompilequeue.cpp b/indra/newview/llcompilequeue.cpp index e0236ca618..e0f464168c 100644 --- a/indra/newview/llcompilequeue.cpp +++ b/indra/newview/llcompilequeue.cpp @@ -61,6 +61,7 @@ #include "llviewerassetupload.h" #include "llcorehttputil.h" +#include "llpreviewscript.h" namespace { @@ -122,9 +123,9 @@ namespace class LLQueuedScriptAssetUpload : public LLScriptAssetUpload { public: - LLQueuedScriptAssetUpload(LLUUID taskId, LLUUID itemId, LLUUID assetId, TargetType_t targetType, + LLQueuedScriptAssetUpload(LLUUID taskId, LLUUID itemId, LLUUID assetId, std::string compileTarget, bool isRunning, std::string scriptName, LLUUID queueId, LLUUID exerienceId, taskUploadFinish_f finish) : - LLScriptAssetUpload(taskId, itemId, targetType, isRunning, + LLScriptAssetUpload(taskId, itemId, compileTarget, isRunning, exerienceId, std::string(), finish, nullptr), mScriptName(scriptName), mQueueId(queueId) @@ -183,9 +184,7 @@ struct LLScriptQueueData // Default constructor LLFloaterScriptQueue::LLFloaterScriptQueue(const LLSD& key) : - LLFloater(key), - mDone(false), - mMono(false) + LLFloater(key) { } @@ -197,7 +196,7 @@ LLFloaterScriptQueue::~LLFloaterScriptQueue() bool LLFloaterScriptQueue::postBuild() { - childSetAction("close",onCloseBtn,this); + childSetAction("close", onCloseBtn, this); getChildView("close")->setEnabled(false); setVisible(true); return true; @@ -222,8 +221,8 @@ bool LLFloaterScriptQueue::start() LLStringUtil::format_map_t args; args["[START]"] = mStartString; - args["[COUNT]"] = llformat ("%d", mObjectList.size()); - buffer = getString ("Starting", args); + args["[COUNT]"] = llformat("%d", mObjectList.size()); + buffer = getString("Starting", args); getChild<LLScrollListCtrl>("queue output")->addSimpleElement(buffer, ADD_BOTTOM); @@ -276,8 +275,8 @@ bool LLFloaterCompileQueue::hasExperience( const LLUUID& id ) const return mExperienceIds.find(id) != mExperienceIds.end(); } -// //Attempt to record this asset ID. If it can not be inserted into the set -// //then it has already been processed so return false. +// Attempt to record this asset ID. If it can not be inserted into the set +// then it has already been processed so return false. void LLFloaterCompileQueue::handleHTTPResponse(std::string pumpName, const LLSD &expresult) { @@ -359,7 +358,7 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat LLCheckedHandle<LLFloaterCompileQueue> floater(hfloater); // Dereferencing floater may fail. If they do they throw LLExeceptionStaleHandle. // which is caught in objectScriptProcessingQueueCoro - bool monocompile = floater->mMono; + std::string compile_target = floater->mCompileTarget; // Initial test to see if we can (or should) attempt to compile the script. LLInventoryItem *item = dynamic_cast<LLInventoryItem *>(inventory); @@ -464,13 +463,40 @@ bool LLFloaterCompileQueue::processScript(LLHandle<LLFloaterCompileQueue> hfloat LLUUID assetId = result["asset_id"]; + // Check if this is a SLua script that shouldn't be recompiled to Mono/LSL + if (compile_target == "mono" || compile_target == "lsl2") + { + // Read the script from cache to check its type + LLFileSystem file(assetId, LLAssetType::AT_LSL_TEXT, LLFileSystem::READ); + if (file.getSize() > 0) + { + S32 file_length = file.getSize(); + std::vector<char> buffer(file_length + 1); + file.read((U8*)&buffer[0], file_length); + buffer[file_length] = 0; + std::string script_text(&buffer[0]); + + if (is_lua_script(script_text)) + { + // This is a SLua script - skip it with a warning + LLStringUtil::format_map_t args; + args["[SCRIPT_NAME]"] = inventory->getName(); + args["[TARGET]"] = (compile_target == "mono") ? "Mono" : "LSL"; + std::string buffer = floater->getString("SkippingSluaScript", args); + floater->addStringMessage(buffer); + LL_INFOS("SCRIPTQ") << "Skipping SLua script: " << inventory->getName() << LL_ENDL; + return true; + } + } + } + std::string url = object->getRegion()->getCapability("UpdateScriptTask"); { LLResourceUploadInfo::ptr_t uploadInfo = std::make_shared<LLQueuedScriptAssetUpload>(object->getID(), inventory->getUUID(), assetId, - monocompile ? LLScriptAssetUpload::MONO : LLScriptAssetUpload::LSL2, + compile_target, true, inventory->getName(), LLUUID(), |
